Valorant update 9.03 patch notes detail agent changes, fixes and new map added to console

Valorant update 9.03 patch notes detail agent changes, fixes and new map added to console

As a seasoned Valorant gamer who’s been through countless updates and patches, I must say that the recent Valorant update 9.03 has been quite the breath of fresh air! The improvements to agents, particularly those with ground-spreading abilities, are much appreciated as they’ve always been a bit hit or miss for me.


As a longtime gamer who has been following Valorant since its early days of closed beta, I must say that this game has truly come a long way and it’s been an incredible journey for me as a player. The recent release on PS5 and Xbox consoles was a huge milestone for the game, making it more accessible to a wider audience than ever before. As someone who primarily plays on PC, I can appreciate the effort Riot Games has put into providing updates that cater to both platforms.

The release date for the fresh Episode 9 agent has been set for August 23rd, and their job is to initiate events. Rumors hint that they manipulate the sands of time, making them a unique addition after the game’s debut on PlayStation and Xbox consoles.

There’s still a week or so until we get to see the new agent, but in the interim, Riot Games has given us a sneak peek into the details of Valorant update 9.03. This update brings some modifications and enhancements to agents, as well as introducing the Pearl map to the console edition of the game.

Valorant update 9.03 patch notes

Below are the Valorant update 9.03 patch notes:

ALL PLATFORMS

GENERAL UPDATES

  • Made improvements to how overlapping interactable objects work. You should now perform the desired action more consistently.
    • For Example: A dart from Cypher’s Spycam should no longer prevent you from attaching to a rope if you’re directly looking at it.

AGENT UPDATES

  • Ground Spreading Abilities
    • We’re making improvements to abilities that spread along the ground like Brimstone’s Incendiary and Viper’s Snakebite. Previously, these abilities had inconsistent effects depending on the exact location they landed, ranging from extremely different sizes or damaging through walls and in areas the ability wasn’t visually present. With this update, these abilities should spread more consistently and only apply damage in places that are consistent with the visuals.
  • Map Targeted Abilities Improvements
    • You can now ping and see additional icons on maps used for ability targeting
      • Affected abilities: Brimstone’s Sky Smoke and Orbital Strike, Clove’s Ruse, and Omen’s From The Shadows
  • Sage’s Barrier Orb
    • Barrier Orb’s placement preview now also shows up on the minimap

PERFORMANCE UPDATES

  • Improved the performance of Iso’s Kill Contract ability.

BUG FIXES

General

  • Fixed issue where opening menus would reset your toggle crouch / toggle walk state.

Gameplay Systems

  • Fixed a bug where pinging guns on the ground was not displaying the gun’s name in the text feed.
  • Fixed a rare bug that resulted in the defuse timer showing up as ‘-00.00’ if the Spike was defused as the round timer hit 0.
  • Fixed an issue with Ability icons not appearing on the minimap as an Observer.
  • Fixed an issue where in certain scenarios, you can see an enemy but they don’t appear on the minimap.
  • Fixed an issue where “DAMAGE TO YOU/YOU DEALT” is overlapping the Combat Report widget.
  • Fixed font size readability issues with Combat Report in certain languages.
  • Fixed an issue with auto re-scoping for Outlaw, Marshall, Operator staying active while the gun goes through a reload.

Maps

  • Abyss
    • Fixed a spot in Mid Library where thrown abilities can clip through the shelves into gameplay space.
    • Fixed a spot where Agent utility could be thrown off the map and used as a platform.
    • Revised the message from the Scions of the Hourglass to fix text errors.
    • Fixed a minor visual issue for the railings around Defender Spawn.
  • The Range
    • Fixed a bug where certain words in the Range were not being translated correctly into various languages.

PC

BUG FIXES

Client

  • Combat Report
    • Fixed a bug where during pre-round, [Tab] must be held down while pressing the cursor toggle button to enable the cursor.

CONSOLE

MAP UPDATES

  • Pearl enters Unrated & Swift Play queues.

KNOWN ISSUES

General

  • Fixed issue where opening an Ability map and the Shop/Scoreboard simultaneously could result in a loss of input.
  • Fixed an issue where pressing an Ability button while diffusing the Spike would equip a weapon.

Agents

  • Harbor
    • Fixed an issue where Harbor’s High Tide wall would end prematurely.

All of the above Valorant update 9.03 patch notes come courtesy of a press release from Riot Games. To stay up to date with the game, make sure to follow the official Valorant Twitter account.

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2024-08-13 16:10