Valorant update 9.01 patch notes detail agent changes, new beta and disabled mode

Valorant update 9.01 patch notes detail agent changes, new beta and disabled mode

As a seasoned Valorant player with thousands of hours under my belt, I’m always eager to learn about the latest updates and patches that Riot Games rolls out. Today’s patch notes for update 9.01 have caught my attention, and I’m excited to share my thoughts from the perspective of someone who’s been there through the ups and downs.


Valorant is one of the most popular and excellent multiplayer games currently available, boasting an impressive year so far. We’re still in the beginning stages of Episode 9 Act 1, with many exciting prospects ahead. Riot Games has recently released the Valorant patch notes for update 9.01. These notes provide information on a new beta test, a temporarily disabled game mode across all platforms, and some adjustments to console-bound agents.

As someone who has been following the development of Valorant closely, I’m excited to share my thoughts on what’s coming up next in Episode 9. Based on Riot Games’ recent teases and leaks, we can expect some major updates in the future. A new agent is rumored to be joining the roster, adding more diversity and strategy to the game. Moreover, there are whispers of a new game mode that could shake things up and bring a fresh experience to players.

As someone who has been closely following the Valorant community, I can share that this week’s update was supposed to drop last week but unfortunately got delayed due to summer vacation for the team at Riot Games. Nevertheless, I’m thrilled that it’s finally here! The patch notes for update 9.01 are rich with fixes and essential details that will surely enhance our gaming experience. Having waited patiently for these improvements, I can’t wait to dive back into Valorant and see the difference for myself.

Valorant update 9.01 patch notes – All Platforms

MODES UPDATES:

  • Escalation:
    • Due to a bug, Escalation will be disabled starting with Patch 9.01. It will return in Patch 9.03.

WEAPON UPDATES:

    BUG FIXES

    • General
      • Fixed a bug where Neon could equip faster out of her slide than intended by manuallyinputting an equip action.
    • Gameplay systems:
      • Fixed a bug where AFK players were able to start the vote for surrender.
      • Fixed an issue when exiting Cypher’s Spycam that causes a brief stutter for Spectators.
      • Fixed an issue with Tactical Callouts displaying in chat regardless of the option being turned off in Settings.
      • Fixed an issue with bullet tracers appearing for guns picked up regardless if they are turned off in Settings.
      • Fixed an issue regarding Sage and Clove resurrections not being visible for Spectators and Observers.
      • Fixed a performance degradation issue caused by auto-respawn by spike explosion in Custom Game modes.
    • Maps:
      • Abyss:
        • Cleaned up lots of Cypher’s Spycam spots to prevent visual issues or unintended placements.
        • Improved Wingman’s Spike plant pathing on A site.
        • Cleaned up ability and player collision in a variety of spots across the map.
        • Fixed a bug where the Minimap could be oriented upside down with certain settings active.
        • Fixed a visual bug seen when falling off of the map on A site.
        • Fixed a bug where Viper’s Pit could spread farther than intended on A site.

    KNOWN ISSUES

    • Social:
      • When changes happen to your party, there is a chance you may see “” in your chat log.

    Valorant update 9.01 patch notes – PC

    ESPORTS FEATURES

    • Pick ‘Ems Beta is coming for VALORANT Champions 2024!
      • Starting on July 26th, you will have access to the Champions Seoul Group Stage in-client and on the web. You’ll get to:
        • Predict the advancing teams for points, earning extra points for correctly guessing the exact placement.
        • Earn rewards for playing, with the best of the best earning more exclusive rewards.
        • And see how you stack up against other experts and creators.
      • Finally, prepare for the Playoffs Stage next patch where you’ll fill out the full double elimination bracket at once.
    • Look out for more details on how to participate later this month!

    BUG FIXES

    Gameplay systems:

    • Fixed an issue involving the Ping Wheel getting stuck on the interface when bound to the Z key.

    Premier:

    Hey IBIT zone Premier Players!

    I experienced some troubles with the matchmaking system during the initial two weeks of Episode 9 Act 1. Fortunately, this issue didn’t affect the Contender and Invite divisions, allowing their teams to play their scheduled matches without any complications.

    • Issue has been fixed and teams should be able to find matches successfully for week 3 and on.
    • Any team that plays a match in the IBIT zone in week 6 and before will automatically qualify for playoffs.
    • Teams that have already played a match in another EU zone can still earn the playoff qualification in IBIT, but will require teams to create a new roster in the IBIT zone and play a match.
    • Teams will qualify for playoffs by receiving 600 points before the start of week 7matches.
      • For example, if your team has 25 points at the end of week 6, then your team will have 625 points before you play your week 7 matches.

    Valorant update 9.01 patch notes – Console

    GENERAL UPDATES

    • It is now possible to freely rebind non-ultimate Ability button mappings.
    • Added settings for inverting map cursor controls.

    AGENT UPDATES

    Neon:

    • Slide:
      • Re-equip Speed changed from Fast to Instant.

    Raze:

    • Second Blast Pack:
      • Second Blast Pack’s horizontal force has been reduced.

    Iso:

    • Double Tap: Duration: 20s >>> 12s
    • Signature kill reset removed

    MAP UPDATES

    • Lotus enters Competitive, Unrated, Swift Play, and Deathmatch queues.

    SOCIAL UPDATES

    • Added voice indicators to the Party tab in the social panel, so you can see who is speaking.
    • Added a button to leave the party to the My Party section of the Party tab in the social panel.

    BUG FIXES

    General:

    • Traditional Preset Weapon Switching Fixes:
      • Fixed issue where unequipping abilities wouldn’t respect the “Auto-Equip Prioritizes (Strongest/Latest Setting)”.
      • Fixed issue where you couldn’t switch off from the Spike when you had no primary when using the ‘Traditional Controls’ Preset.
      • Fixed an issue where you could sometimes lose visual highlighting on the buttons you hover over in the front-end menus.
      • Fixed issues that could cause you to be unable to leave the Range.

    Agent:

    • Sova:
      • Recon Bolt:
        • Fixed an issue where Recon Bolt did not properly apply Aim Assist to Revealed Targets.
    • Fade:
      • Haunt:
        • Fixed an issue where Haunt did not properly apply Aim Assist to Revealed Targets.
    • Fixed an issue where Aim Assist was incorrectly being applied when certain abilities were equipped:
      • Fade-Nightfall
      • Chamber-Rendezvous
      • Harbor-Cascade
      • Harbor-Cove
      • Viper-Poison Cloud
      • Viper-Toxic Screen
      • Viper-Viper’s Pit
      • Yoru-Fakeout
      • Yoru-Dimensional Drift

    Gameplay systems:

    • Fixed issue where you could be in Focus Mode while inspecting your weapon.

    Competitive systems:

    • Fixed an issue where EOG screens when viewing matches in Match History will disappear and be inaccessible.

    Social:

    • Fixed a bug where your presence sometimes failed to update after a match.

    KNOWN ISSUES

    General:

    • When navigating Surrender menus, there’s a chance your controls can become locked for an entire round. Due to this, we’ve elected to disable the Surrender and Remake menus until we can properly fix the issue. Draw will remain functional.

    As a dedicated Valorant player with countless hours spent in-game and keeping up-to-date with the latest news, I cannot stress enough the importance of following the official Valorant Twitter account. Each update, like the recent 9.01 patch notes, comes directly from Riot Games’ press releases. By staying connected to their social media channels, we get firsthand knowledge of gameplay changes, bug fixes, and upcoming events. It’s a vital part of my gaming experience that ensures I’m always prepared for the next round.

    Read More

    2024-07-16 16:41