The First Descendant 1.0.4 hotfix makes farming even easier

The First Descendant 1.0.4 hotfix makes farming even easier

As a dedicated gamer of The First Descendant, I’ve spent countless hours exploring the vast and intriguing world of Valby Run. The recent patch notes have brought both excitement and relief to me and my fellow players.


As a dedicated gamer of The First Descendant, I’m excited about the newest hotfix that’s coming our way. This update is specifically designed to tackle some common frustrations we’ve been experiencing in-game. For starters, it will optimize farming by addressing any underlying issues. Enemy spawn rates are also getting a makeover, aiming for a more balanced experience. Additionally, the team is working on expanding storage capacity, giving us more room to collect all those valuable resources. Last but not least, they’re tweaking the Strategic Outpost timer cooldowns to make our strategic planning even smoother. Can’t wait to see these improvements in action!

  • Module storage limit has been increased from 1000 to 1500.
  • Cooldown for ” Vulgus Strategic Outpost” has been reduced from 5 minutes to 1 minute.
  • Spawning time between monster respawn has been increased, and the reward amount has been adjusted at the ” Vulgus Strategic Outpost”.
  • Void Fragments will now drop when defeating monsters in Special Operation. There will be the most void fragment drops at the Special Operation “Neutralize Void Experiment.”
  • Using “Mark for Arrest” item obtained from Special Operation will grant ten times the usual amount of gold. When “Mark for Arrest” is used from ‘consumable’ tab, it will convert to 100,000 gold, and “High-Value Mark for Arrest” will convert to 1,000,000 gold.

Director’s Comment

As a fan, I’m excited about the recent change at Fortress outpost that reduced the reward amount for “Valby run.” While I was initially disappointed, I understand the need to keep “Valby run” competitive with other popular hunting spots like Ambush Point and Refined Run. To make up for the decrease in rewards, the developers have boosted the efficiency of Valby run significantly higher than originally planned.

As a long-time player of this game, I’m thrilled about the recent updates that have made outpost interactions more engaging and rewarding. Previously, the cooldown times were quite lengthy, making it necessary for me to move around the map in search of outposts with shorter cool downs. But now, with the new adjustments, I can play them more frequently without having to deliberately fail or waste time searching. This improvement has added a nice flow to my gameplay experience and kept me coming back for more.

By dealing with challenges such as the Fortress Outskirts and Valby marathon, we’re discovering the preferred play methods of our gamers. The satisfaction derived from clearing areas and collecting monsters is essential to our game experience.

Based on my own experiences and observations, I firmly believe that the input and engagement of players are the primary forces behind the growth and enhancement of The First Descendant. As someone who has witnessed the evolution of this game firsthand, I can attest to the fact that every piece of feedback we receive is carefully considered and acted upon. Our team is committed to continuously improving the game in response to your valuable insights and interests.

As an avid player, I’m excited to read the patch notes which hint at next week’s major update focusing on the Descendants. The development team is putting extra effort into achieving a perfect balance for this faction, ensuring their gameplay experience is enjoyable and fair for everyone involved.

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2024-07-24 13:40