The Finals update 5.12.0 patch notes deliver buffs and remove popular mode

After a slight hiccup, I’m excited to dive into the details of Embark’s delayed update 5.12.0, which has just been unveiled! Unfortunately, it seems we bid farewell to the recently introduced Team Deathmatch mode, but on a brighter note, this patch brings long-awaited buffs for a weapon that took a significant hit and was demoted from A-tier to nearly unusable.

The Finals update 5.12.0 patch notes

Below are The Finals update 5.12.0 patch notes:

As a gamer, I’m bidding adieu to the TDM event but today, it’s all about the Bonus XP Fiesta! From this moment until the season’s end, you’ll be doubling your XP for Daily Contracts and earning up to 150% extra XP and Fans from gameplay!

This week, we’ve got a few tweaks in balance and squashed some bugs. Lastly, the store has received a fresh update, so let’s take a peek!

Balance Changes

Weapons 

Model 1887 

  • Increased damage from 11 to 12 per pellet
  • Decreased the duration of the lever-action animation from 0.85s to 0.8s, effectively increasing the weapon’s fire rate from 70RPM to 75RPM
    Dev Note: Having now had time to analyse the Model’s performance on live, following our last round of balance changes, we feel we’ve maybe weakened the weapon a little too much. These changes should nudge it back to a better place.

Recurve Bow

  • Increased damage per shot, when the bow is at max draw, from 120 to 124. The base damage per shot remains at 60 damage

Content and Bug Fixes

Animation 

  • Fixed an issue where the Spear’s secondary animation wouldn’t play if activated right after using up all the charges of the previously equipped item
  • Fixed an issue where the impact animation would continuously play after blocking a shot with the Riot Shield

Cosmetics

Victory Shade Set 

  • Now loops and overwrites colors continuously instead of stopping after 10 eliminations
  • Fixed an issue where team colors wouldn’t update when changing colorblindness settings or toggling Use Enemy Color

Concrete Smoke Model 1887 Skin 

  • Fixed an issue where the left hand would remain static in mid-air when playing the Prairie Twirl Deploy Animation

Gameplay

  • Fixed an issue that could cause objects to have collision and be invisible if they were destroyed and dematerialized during the same frame
  • Fixed a bug where the wrong item would be equipped after getting glitched and the item would be unusable 
  • Fixed an issue where attempting to use a Weapon or Gadget immediately after swapping could activate the previously equipped item instead
  • Fixed an issue where swapping to your Specialization would immediately switch back to your Weapon
  • Fixed issue where ADS would stop working

Maps

Kyoto

  • Small Kyoto destruction tweak to enhance server performance
  • Lowered bamboo stump heights when broken to help with traversal
  • Fixed an issue where vaults could continuously fall through floor due to the inability to find a solid surface to rest on

Bernal

    Fortune Stadium

    • Adjusted collision on beams in the Mall to prevent players from getting stuck in wedge-shaped collisions

    Practice Range

    • Fixed an issue where the trophies were incorrectly labeled 
    • Fixed an issue where all bots could incorrectly appear as friendlies or enemies

    Skyway Stadium

    • Fixed an issue where players could walk on invisible collision underneath the ground in the Hotels area 

    Las Vegas

    • Slightly adjusted the jump pad and a player spawn between Glamora and Eastwood casinos for improved flow

    Performance & Stability

    • Fixed a rare crash in the animation system
    • Added support for AMD Anti-Lag 2
    • Improved performance for players experiencing issues due to large friend lists

    Rendering

    • Enhanced high and epic-quality reflections in game intro sequences
    • Fixed an issue where an unintended post-process effect could sometimes appear on player cards

    Settings

    • Added a “No AA” resolution scaling option that completely disables anti-aliasing and temporal resolution scaling
    • Fixed an issue where certain video options, including 120Hz mode, would reset to default on Xbox after restarting the game
    • Fixed an issue where certain input devices or buttons could cause duplicated inputs, preventing players from equipping their specialization by triggering the swap function twice

    Security and Anti-cheat

    • Improved detections

    Store

    • In addition to this week’s store rotation, we’ve added a .50 Akimbo skin, Monochrome Edge, to the customization menu 

    UI

    • Fixed a rare issue where squad members would sometimes not appear in the bottom-left widget and scoreboard during a match

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    2025-03-06 14:10