As a seasoned gamer with over two decades of experience under my belt, I must say that this update is nothing short of a breath of fresh air! The sheer number of fixes and improvements they’ve made to the game, from the minor (like prop destruction VFX on Bernal) to the major (such as the fix for the crash that could occur on PlayStation 5), shows a dedication to their player base that’s truly commendable.
As a dedicated fan, I’m thrilled about diving back into The Finals Season 5! Last week, we were welcomed with a plethora of fresh content, including a revitalized battle pass, some exciting new weapons and gadgets for my arsenal, and an exhilarating new playground to conquer and destroy. Now, Embark has unveiled the details of The Finals update 5.1.0 patch notes, shedding light on some fixes, a temporarily disabled ability for one of the new gadgets, and introducing Embark’s in-game Christmas celebration!
Be sure to review the update 5.0.0 patch notes at the start of S5 for details on all the improvements, adjustments, and corrections made by Embark. Furthermore, don’t forget to check out the Season 5 bundles that have just been released. These packages include free Epic Legendary weapon skins with Multibucks and additional goodies!
As a gaming enthusiast diving back into the virtual world of Embark Studios, I can’t wait to uncover the thrills that Season 5 offers! For those eagerly awaiting updates, The Finals has dropped its version 5.1.0 patch notes, revealing all the fresh additions this week.
The Finals update 5.1.0 patch notes
Below are The Finals update 5.1.0 patch notes:
As the winter festivities roll around, I’m diving into an exciting new holiday challenge: Snowball Blitz!
Gather up your gloves, folks, it’s going to be a chilly ride in Snow-drenched Monaco! It’s time for a classic snowball battle! Join forces and get ready for a thrilling 5v5 team deathmatch showdown. The goal here is to claim victory by being the first squad to rack up an impressive 30,000 points. The only way to score some cold hard cash? Take out your opponents in this snowy skirmish!
Everyone goes in with a fixed loadout, but the weapon of choice for every build is snowballs! Rewards are on the line, so join the skirmish and complete your contracts to earn all the spoils of wintery wartime! Snowball Blitz will be around for the next two weeks!
Let’s keep this fight clean and fun: no rocks, no ice, no telling mom, and don’t aim for the eyes!
This week, you’ll receive some adjustments including bug corrections and game balances! The most significant change is disabling the Lockbolt Launcher from attaching to objectives temporarily. While we’ve enjoyed sending the Cashbox into space and dragging the Cashout Station across Bernal this week, we believe this feature might be overpowered. We’ll take it back to Santa’s workshop for some repairs before bringing it back.
Balance Changes
Gadgets
Lockbolt
- Disabled the ability for the Lockbolt to attach to objectives, such as the Cashbox and Cashout Station
Dev Note: We love how creative you’ve already gotten with using the Lockbolt since it launched, but we feel some of the use cases discovered are a little too impactful when it comes to game mode pacing and defending objectives. As a result, we’re temporarily disabling the Lockbolt’s ability to latch on to objectives, while we spend some time to make sure they behave more appropriately when attached. Hopefully, we can turn this functionality back on later in the season, that is our plan at least.
Specializations
Cloaking Device
- Decreased the max duration of invisibility when fully stationary from 133s to 27s
Content and Bug Fixes
Audio
General
- Fixed an issue where Dede would sometimes not choose the correct voice lines
- Re-enabled the missing “click” sound when selecting the matchmaking button
Jukebox
- Fixed an issue where the jukebox would not always continue to the new track if the current track ended when going into a map load
Characters
- Fixed an issue where some contestants’ heads could occasionally become invisible
Clubs
- Fixed an issue where the member list would be unsorted when you first enter the Club screen
- Fixed an issue that allowed players to send or join Club party requests while matchmaking or waiting in a private lobby
- Added functionality that makes the Club requests/invites list scrollable
- Added Club tags in leaderboards
Contracts
- Fixed an issue with the ‘Play 2 Rounds of Quick Cash’ contract not progressing correctly
PS4
- Fixed an issue where players could appear in a T-pose at the start of the round on PlayStation 4
Gadgets
Lockbolt
- Fixed an issue where the Gravity Vortex and Anti-Gravity Cube could break the chains connecting players to the Lockbolt, freeing them early
Game Modes
- Fixed an issue where Cashout Stations would sometimes not accept Cashboxes and where the second Vault would sometimes fail to appear
- Fixed an issue where the respawn timer could sometimes show the wrong numbers
- Fixed an issue where the HUD would occasionally disappear after reconnecting
Gifting
- Added gifting for bundles and single items inside bundles
Dev Note: We have noticed that some bundles are not showing up as giftable within the outfit customization screen. We’re looking into a fix for this.
Maps
General
- Fixed an issue that caused large amounts of smoke to appear on maps
- Fixed various issues where the images of players featured on a billboard could be clipped or stretched
Bernal
- Fixed issue where the VAIIYA Suspended Structure wouldn’t fall even when enough hooks were destroyed
- Fixed issue where the lights in the DISSUN Suspended Structure were too bright around smoke/fog
- Adjusted the height of the planters in Small Park (DISSUN) sector for smoother traversal
- Fixed an issue where the corkscrew platform in the Theater sector could desync
- Fixed an issue where a wall of the dome on top of the Chapel was missing collision
- Fixed gaps between railings blocking bullets
- Fixed various issues with ‘level of detail’ assets around the map
Practice Range
- Fixed a collision issue allowing contestants to escape the practice area
Sights & Optics
- Fixed an issue where the size of crosshairs in red dot and holographic sights would not be respected for certain aspect ratios and FOV settings
Stability & Performance
- Fixed a crash that could occur on PlayStation 5 when loading into a round
UI
- Fixed an issue where players could become unable to respond to any pings
- Added a backplate to the chat in the main menu to make it easier to read
VFX
- Added VFX to prop destruction for multiple objects on Bernal
- Reworked tree destruction on Bernal
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2024-12-18 14:10