Currently, time is running out for Steam Deck users to secure some fantastic free games. However, it’s worth noting that Valve has unveiled a fresh update for the Steam OS and SD client. The OS update addressed issues with one of this year’s most popular games playable on SD. Unfortunately, the client update encountered significant problems. Fortunately, Valve asserts that the latest Steam Deck update is now safe to download following its “re-release”.
New Steam Deck client update “rereleased”
On April 1st, Valve unveiled the latest Steam Deck update, version 3.6.24. However, shortly after its release, players on Reddit cautioned others against installing the update.
According to The Verge’s report, the update led to some devices getting “stuck in reboot loops” and eliminated options for adjusting GPU clock speed and thermal design power (TDP) settings.
Fortunately, the update has now been rereleased with the following fixes according to Valve:
- Fixed display issue on game details page for games with queued updates.
- Fixed TDP and GPU clock performance settings not working.
- Fixed crash loop at startup when Wifi Debug Mode setting is enabled.
Below are the original patch notes for 3.6.24:
- Fixed brief layout shift of elements (one or two frames) when navigating back to the library section.
- Fixed notifications displaying in wrong position in some games.
- Fixed issue that could allow the keyboard to cover the target text area when summoned from a game.
- Improved the download speed of Steam client updates.
- Improved consistency and clarity of download/install/update UI:
- Byte counts, when displayed, refer to the number of bytes to download.
- Progress bars and percentages, when displayed, refer to the total progress of the install/update, which includes work before, after, and during the download. The exception is the top (blue) progress bar on the downloads page, which shows the bytes downloaded.
- Time remaining estimates refer to the total progress of the install/update. These estimates will be very rough at first but will become more accurate as Steam learns more about the performance of the user’s network and disks.
- ‘Enable Steam Play for all other titles’ is always enabled on SteamOS, updated the UI accordingly to stop showing a non functional toggle.
- No longer applying compatibility tool filtering to shortcuts.
- Fixed a rare issue where non-steam Protons could get assigned an incorrect compatibility tool.
- Fixed game content switching from private beta to default branch in some cases
- Improved accuracy of download progress and time estimates. Accuracy will improve over the course of more downloads.
- Fixed child accounts in a family getting additional playtime after switching to offline mode.
- Fixed in-game friends sometimes not showing up in the “Friends Who Play” section of the game details page.
Remote Play
- Fixed controller input when streaming S.T.A.L.K.E.R. 2
Steam Input
- Fixed crash when using DualSense controllers, related to gyro timestamp calculation.
- Fixed adaptive trigger effects with the DualSense Edge controller
In other news, The Last of Us Part 2 is verified for the Steam Deck.
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2025-04-02 13:40