After the much-anticipated launch of The Elder Scrolls 4: Oblivion Remastered by Bethesda Game Studios, creative teams such as those behind Skyblivion and Skywind have been tirelessly preparing for their own upcoming projects – ones that could potentially match or even surpass Bethesda’s RPG offerings.
In an interview with PC Gamer, the head of The Elder Scrolls Renewal Project, Rebelzize, explains that Skyblivion could address some of the persistent issues found in both Oblivion and its remaster. He says, “Playing Oblivion now can be frustrating for many due to outdated game design that no longer resonates.
In simpler terms, Rebelzize clarifies that while some of the issues are found in Oblivion Remastered, they are not present in the fan-made project, Skyblivion. This difference is advantageous for us because Bethesda hasn’t completely remade the game, which explains why there’s still space for Skyblivion, despite the recent release of the official remaster.
According to Rebelzize, they have significantly revamped every part of the game. To illustrate this, he mentions Skyrim’s feature where you can return to your starting point once you reach a boss chamber. In contrast to the original Oblivion from 2006 and the recent version, there’s usually not much at the end, whether it’s a boss or loot, making these adventures less rewarding.
In Bethesda’s games, after finishing an unfulfilling expedition into the depths, one is often required to retrace their steps back to where they started. However, this isn’t the case in Skyblivion. Rebelzize has been focusing on enhancing the concept that “we should strive to make dungeons enjoyable. If a dungeon doesn’t offer any other benefit than to divert someone from their current task, then it can’t just be a simple bear den with a massive black bear inside.
In addition to exploring dungeons, Skyblivion offers plenty more activities outside as well. To be honest, Oblivion can sometimes feel like an immersive walk rather than a traditional game, due to its expanses between cities appearing empty or barren. However, the developers’ capacity to incorporate new details makes a genuine remake powerful. As Rebelzize says, while the game may look beautiful from afar with its lush forests, once you enter a forest, there’s often little distinction between city A and city B.
Rebelzize expresses his hope that Skyblivion will have significance and longevity within internet culture and The Elder Scrolls fan community. His optimism for the project is certainly exciting, and it seems likely that the creators of The Elder Scrolls Renewal Project aren’t concerned about their release conflicting with Bethesda’s remaster. Given Rebelzize’s previous statements like “both projects can coexist” and “the players are the ultimate beneficiaries,” it appears they view this as a win-win situation for everyone involved.
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2025-06-20 19:14