New Monster Hunter Wilds mod update fixes DRM-caused stuttering

It’s common knowledge now that Capcom launched Monster Hunter Wilds for PC in a condition that’s hard to justify, and what makes it more confusing is that the game is running not just one, but two Digital Rights Management (DRM) systems simultaneously. This dual DRM setup often causes lagging issues, but thankfully, these can be quickly addressed.

Regrettably, Monster Hunter World on PC isn’t being addressed by Capcom due to their focus on maintaining its perceived good status. Consequently, the responsibility of fixing issues with Monster Hunter World has been passed back to the dedicated modding community. The positive aspect of this scenario is that we have Praydog, a well-known modder, working on our side, and their RE Framework mod is highly recommended. I’ve been using it from the start due to its improvements in handling various aspect ratios and resolutions (goodbye gray bars), but installing it now will also resolve the persistent stuttering caused by Capcom’s own anti-tamper technology.

MHWild confirmed having two DRM denuvo and capcom's custom made anti-temper
byu/No-Telephone730 inMonsterHunter


RE Framework mod from Praydog is a must-have for Monster Hunter Wilds

This is due to the fact that Praydog’s RE Framework effectively limits Capcom’s second anti-piracy measure to an acceptable degree. It remains unclear as to why Capcom opted to add an additional DRM layer on top of Denuvo, a move widely criticized, but it undoubtedly ranks among the most questionable decisions ever made.

It seems Capcom isn’t learning from past experiences, as a similar issue was present at launch with Resident Evil Village, where an excessive number of tamper trigger checks were causing the game to perform poorly. Interestingly, this problem wasn’t found in cracked versions, but was resolved for those who bought Village on day one through RE Framework. A silver lining, indeed!

By 2025, it’s clear that PC has become a dominant platform for gaming across the industry. In fact, games originally designed for PlayStation are now being released on PC, albeit with some delay. The reluctance of Capcom to adapt to this trend is astonishing, leading me to ponder the thoughts of their upper management regarding the reasons behind Capcom’s mixed reception on Steam.

It seems like a positive development that modders like Praydog are available to enhance expensive products for us common users. However, it’s troubling to consider that the company in question doesn’t seem interested in doing this themselves. In fact, they might even intentionally sabotage the experience of their paying customers just to combat piracy.

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2025-03-06 15:58