Based on my earlier predictions, Monster Hunter Rise: Sunbreak is indeed this year’s most popular game, and for good reason. It masterfully expands upon the framework laid by World and Rise, crafting a rich, expansive experience that caters equally to casual and dedicated players. I’ve only just started playing, but the thrill of tracking down monsters to fashion jumpers from their hides is as rewarding as ever.
Similar to World and Rise preceding it, Wilds doesn’t seem or function optimally on consoles. Even PC players, who exceed its high system requirements, are voicing complaints about suboptimal performance. It appears that Capcom needs to make some improvements in order to make Wilds look and play as the game we all anticipate it to be. At this point, there’s still a significant distance for it to cover.
Monster Hunter Wilds Isn’t Good Enough On Consoles
In my PS5 Pro gameplay of Wilds, I’ve generally had a good time exploring the Forbidden Lands. However, I can’t help but wonder why everything seems so dull and muted, especially at first when stepping into the desert. The game hints that after the impending sandstorm passes, the nearby jungles and forests will be vibrant and beautiful. In truth, they are somewhat more colorful, but the graphical problems I’ve mentioned earlier persist. Regardless of how I adjust the settings – an issue I discussed previously – it’s challenging to achieve the ideal balance.
Originally released for Nintendo Switch, Resident Evil (Wilds) performed significantly better when moved to PlayStation 4 and Xbox One a few years back. It’s important to mention that this is the first game in the series to utilize Capcom’s own RE Engine.

For the PlayStation 5 Pro, there are three operating modes available: Performance, Balanced, and Resolution. Here’s what each mode does:
– The Performance mode prioritizes a smooth gameplay experience by rendering 60 frames per second at a slightly lower resolution without ray tracing effects.
– The Resolution mode offers graphics closer to 4K quality with ray-traced reflections, enhanced textures, and detailed character models.
– The Balanced mode strikes a compromise between the two, allowing you to run the game at 40 frames per second when using a display that supports 120Hz refresh rate. If your display doesn’t support this feature, it will default to the Performance mode for optimal performance.
As a gamer, I’m finding none of the settings particularly appealing at the moment. The Performance mode is giving it a go to achieve 1080p for that crucial frame rate in games where timing can make or break my victory. However, whether I’ve got a top-tier PC or settling for consoles, there seems to be a lingering issue. I remain optimistic about future updates and expansions, but even if they smooth out the gameplay, I’m still left scratching my head over the lighting effects.
And What Is Up With The Washed Out Lighting?

As a dedicated fan, I’ve found myself grappling with an issue that might just be me overanalyzing things – the lighting in Monster Hunter World seems a bit off to me. It turns out I’m not alone in this observation, as many others on Reddit share my sentiments. While it appears Capcom intentionally designed the game this way, it doesn’t stop the visuals from feeling somewhat less appealing. However, there’s a simple workaround – adjusting the brightness settings to a level more suited to personal preference, which are set excessively high by default in the options menu.
Rather than adhering to the suggested settings, you should adjust them all to lower levels initially. Later, when dealing with luminosity, customize it according to your screen or personal preferences since Wilds currently seems dull and grayish, despite offering a vibrant, colorful gaming experience. To achieve the desired effect, you can manually make the necessary adjustments, but repeatedly entering and exiting the game to fine-tune the settings might not be ideal.
Monster Hunter Wilds is an excellent game, however, it’s disappointing that a game so reliant on quick reflexes often fails to deliver consistent performance. Visually, this enigmatic new world doesn’t offer the vibrant array of colors and high-definition visuals one would expect, not even on the top-tier console available. Typically, RE Engine performs flawlessly, but in this case, it seems to struggle.
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2025-03-04 02:06