As a long-time gamer and avid player of Wuthering Waves, I can’t help but feel frustrated with the current state of Fusion DPS characters, specifically Changli. Having just joined the roster in patch 1.1, she’s quickly become a fan favorite for her fun gameplay style, but there’s a significant limitation that’s hindering her potential – the lack of viable 4-cost Echos for Fusion characters.
I’ve recently discovered Changli in Wuthering Waves, and I must admit, she’s won my heart over as my go-to Fusion DPS. Her charm and excitement on the battlefield have left many players captivated, making her a fan favorite. Yet, there’s a catch that even her most ardent supporters can’t overlook – Changli, like other Fusion characters, is hampered by an unfortunate limitation: the absence of 4-cost Echos at their disposal.
In patch 1.1 of Wuthering Waves, Changli has been introduced as the second Convene banner character, coming after Jinhsi. Unlike Jinhsi, Changli specializes in Fusion. Inside the game, there have been significant concerns voiced about Echos and the need for extensive grinding, leading to frustration among players.
As a long-time player of Wuthering Waves, I can truly empathize with OP Oob_TheLoser’s predicament. The game’s intricate mechanics and deep roster of characters can be both exciting and frustrating at times. In my experience, building and optimizing teams requires careful planning and strategic decision-making.
The post displays an image of the problematic 4-cost Echo Inferno Rider and expresses frustration in capitals: “His animation disrupts my gameplay!” An issue with the primary 4-cost Echoes in Wuthering Waves, particularly concerning Fusion characters, has been highlighted. One user explained their experience: “On mobile, mid-battle, I encounter a slight lag spike which causes Inferno Rider to unexpectedly start driving away instead of attacking. Consequently, I am forced to restart the fight.”
Kuro games I BEG YOU release a 4-cost echo for molten rift other than this shit.
byu/Oob_TheLoser inWutheringWaves
If you’re relying on a primary damage dealer like Changli as your main Fusion character, you won’t have many choices for an effective main Echo character. Although some players suggest swapping the cost order and not using Inferno Rider as your main Echo, this approach is generally less efficient for maximizing DPS.
As someone who has spent countless hours playing mobile RPG games, I can relate to the OP’s frustration with using Inferno Rider for Changli. Based on my own gaming experience, I find Inferno Rider to be underwhelming and risky. The long animation time leaves me exposed to enemy attacks, making it a challenging choice, especially when playing on a smaller phone screen where precise timing is essential.
When examining other prominent DPS (Damage Per Second) characters such as Jinhsi, we notice that she benefits significantly from using Jue as her primary 4-cost Echo skill. However, this passage underscores the fact that not all 4-cost echoes are created equal, and fans are advocating for adjustments to address this issue. Currently, Changli is at a disadvantage due to this constraint, and supporters seek greater flexibility in choosing their skills instead of being confined to using it solely on Changli, potentially sacrificing DPS potential.
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2024-07-24 15:41