How to get Temple in Warframe

The latest addition to Warframe is called Temple, and it was introduced with the Techrot Encore update. It’s unique because it debuted alongside its Protoframe, Flare Valeron, making them the first pair to enter the game simultaneously. However, acquiring them may not be immediate unless you are prepared to spend some Platinum from the in-game store.

How to get Temple in Warframe

To obtain Temple, I recommend trying out the latest Stage Defense mode. By conquering this mode, you’ll receive the blueprints for Temple as a reward. If luck isn’t on your side and they don’t drop, you’ll earn a valuable resource called Beating Heartstrings instead. Take these Heartstrings to Flare, who’s now stationed in the Roundtable Pub at Hollvania Mall. You can exchange them with him for the necessary components to build Temple.

At the mall’s spawn point, you’ll find The Roundtable Pub located to your left. Enter the pub, and you’ll spot Flare seated on stage at the back. To encounter Flare, make sure you have achieved Rank 4 with Hex Syndicate and completed “The Hex Quest Finale.” Only then will he be there. Here are his prices for the components:

This version maintains the original’s clarity while using a more conversational tone and breaking up the information into shorter sentences, making it easier to read and understand.

  • Main Temple Blueprint – 195 Beating Heartstrings
  • Temple Systems Blueprint – 65 Beating Heartstrings
  • Temple Chassis Blueprint – 65 Beating Heartstrings
  • Temple Neuroptics Blueprint – 65 Beating Heartstrings

To gain entry to Stage Defense, ensure you’ve reached Rank 4 within the Hex Syndicate, communicate with Pom-2 PC either in the Orbiter or at the Mall, and subsequently choose the Square Defense mission in Solstice Square. Sometimes, it might also be available as a Bounty option at the mall, depending on its current rotation.

Temple’s Abilities

  • Passive – Backbeat Play abilities in sync with the Backbeat metronome to invigorate ability effects while increasing Ability Efficiency by 50%. 
  • Ability 1 – Pyrotechnics Blast targeted enemies with pillars of Heat Damage.  Backbeat Timing: Ignite even more pillars. Increases the Duration and Heat Damage of Ripper’s Wail when it deals damage. This is Temple’s Helminth and Railjack ability.
  • Ability 2 – Overdrive Drive loudspeakers into epic distortion to create a damaging wave of Heat Damage while also increasing vulnerability to Critical Chance. Backbeat Timing: Doubles Critical Chance. Increases the duration and Heat Damage of Ripper’s Wail when it deals damage.
  • Ability 3 – Ripper’s Wail Rip on the guitar to make Temple briefly invulnerable while healing them. Ally’s weapons in Affinity Range are lit-up with extra Heat Damage each time an ability is used on the Backbeat. Backbeat Timing: Invulnerability lasts longer.
  • Ability 4 – Exalted Solo Once a charge has been built up on the Backbeat metronome, set Lizzie aflame and torch enemies with Heat. While aimed, Lizzie blasts enemies with thunderous elemental sound waves, use ability controls to change the Elemental Damage type. Backbeat Timing: No Energy consumed. 

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2025-03-20 02:57