At a festive gathering, Henry unwittingly becomes embroiled in a playful jest, requiring some effort on his part. In the sequel of “Kingdom Come: Deliverance 2,” you’re assigned to locate Florian’s ring and orchestrate a tricky prank. Here’s an elegant approach to complete the task successfully.
During the mission “For Victory,” character Henry gets involved in a trick devised by a noble harboring resentment. This side objective is purely optional, but it offers an enjoyable diversion from the monotonous feast. To begin, wait for the feast to start and then make your way towards Knight Hermann Littlehead. He can usually be found at the end of the table on the opposite side where Otto von Bergow is seated.
As you draw near, Littlehead summons Henry. Choose the “Chat” option, then ask him to expand when he mentions the dispute with Knight Florian of Lomnitz, who happens to be present at the gathering. Agree to lend a hand in his scheme. Later, Henry instructs you to locate and grab a ring from Florian’s chest, which is situated at the highest point of Crone Tower.
Where to find Florian’s ring at Trosky Castle
Check your map for the objective marker, which is at the southernmost tower of Trosky Castle.
To reach that location, leave the room through the western green door and follow the upper path all the way to the opposite end.
Walk into the room at the end of the path and enter the door in the far corner next to the bench.
Ascend the staircase beyond the entrance, continuing your ascent until you get to the highest point of the tower. You’ll recognize your arrival when you find a loft-like space characterized by its sloping wooden ceilings.
Since you’ve arrived, please remove any items that might cause noise, such as your armor and additional layers of clothing. For the upcoming section, it’s essential to maintain silence, so wear only a shirt, pants, and shoes, keeping in mind that less clothing means less potential noise.
1. Ascend the nearby steps and halt just before the doorway, as this area is off-limits. You’ll be escorted out if you’re found here. Fortunately, the guard’s routine can be anticipated. The one to avoid is the one who patrols the staircase, going up to a room before returning, often taking a peek out of the window in between.
2. Make your way up the close-by steps and stop at the door, as this zone is off-limits. You’ll be asked to leave if you get caught here. Luckily, the guard’s routine can be anticipated. The one you need to keep an eye on is the one who goes up and down the staircase, entering a room before going back down, often pausing to glance out of the window.
3. Proceed upstairs to the nearby doorstep, as this section is off-bounds. If discovered, you’ll be asked to depart. Fortunately, the guard’s routine can be anticipated. The one to be wary of is the one who goes up and down the staircase, entering a room before descending, often taking a peek out of the window in between.
4. Advance up the nearby steps and halt at the door, as this part of the building is off-limits. If spotted, you’ll be asked to move on. Fortunately, the guard’s routine can be anticipated. The one to watch out for is the one who goes up and down the staircase, entering a room before coming back down, often pausing to look out of the window.
5. Move up the nearby steps and stop at the door, as this section of the facility is off-limits. If detected, you’ll be asked to leave. Luckily, the guard’s routine can be anticipated. The one to keep an eye on is the one who goes up and down the staircase, entering a room before returning, often taking a peek out of the window in between.
Remark: Carrying a torch will make you easier to spot. If you’re struggling with visibility, a Night Hawk Potion might be beneficial.
1. Peek through the open door. If you prefer, wait till the guard reaches the window diagonally or take the stairs and catch up with him.
2. Take a look inside by opening the door. Alternatively, you can stay put until the guard gets to the opposite window or choose to climb the stairs and join him there.
3. Have a glance inside as the door is open. Otherwise, you could simply wait for the guard to reach the window across the way or decide to ascend the stairs and meet up with him.
4. Check out what’s inside by opening the door. You can also choose to stay put until the guard gets to the window on the other side of the room or opt to follow him up the stairs and join him there.
Regardless of your choice, you need to access the area, then ascend the stairs situated on the left side. To minimize noise, adopt a low crawl. After scaling the next set of stairs, go through the door located on the right when you reach the upper level.
Florian’s chest is under the window near the corner of the room.
With a simple lock securing it, even if your lock-picking abilities aren’t top-notch, you should still be able to open the chest and retrieve Florian’s Silver Ring, located towards the bottom. Make sure to leave the room promptly, as the guard occasionally checks on Florian’s quarters, so it’s crucial to depart before he gets back.
Return to the party, where the next step begins.
How to finish the prank with Florian’s ring
Return to Littlehead during the banquet, inform him that you possess the ring, and then deliver it to the young lady situated to Florian’s right. This will be your new assignment.
She’s the one wearing red at the end of the table with Otto von Bergow.
1. Speak to her, and Henry will let you know that he’s present with a present.
2. Engage her in conversation, and Henry will bring up the fact that he’s there, bearing a gift.
3. Chat her up, and Henry will disclose his presence along with a present.
- Hermann Littlehead.
- A shy friend.
- It’s from me.
If you choose either the first or third alternative, it means Florian will suspect something and propose a duel to you. You’re free to accept the challenge if you so desire. However, if your Persuasion ability is strong enough, you might be able to convince Florian to call off the duel instead.
To achieve the goal, opt for your reserved buddy instead. However, this action may lead Florian’s partner to accuse him of infidelity and exit angrily, causing discomfort among the crowd. You will suffer a minor loss in reputation, yet the outcome is justified.
Return to Knight Littlehead, who thanks you for being a good sport. You’re rewarded with:
- Reputation gain
- Weak Saviour Schnapps
- The Strength of a Knight III (Skill Book)
Instead of the boring gathering, the joke serves as an enjoyable diversion; however, obtaining the Talent Manual will surely pay off in the long run. Talent Manuals can be difficult to locate and expensive, making them quite a valuable prize.
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2025-02-22 01:17