Hearthstone: Perils in Paradise – 10 decks to use on Day 1

Hearthstone: Perils in Paradise - 10 decks to use on Day 1

As a seasoned Hearthstone player with over a decade of experience under my belt, I’ve seen it all – from the rise and fall of various meta-defining decks to the introduction of new expansions that shake up the game in unexpected ways. And let me tell you, the latest expansion, Perils in Paradise, is no exception.


After a decade, Hearthstone is due for a relaxing break. In the Year of the Pegasus, Blizzard is leading Hearthstone on a sunny getaway with Hearthstone: Perils in Paradise. This addition brings 145 new cards to the game, introducing fresh keywords that will reshape gameplay. Furthermore, it explores unique combinations among the 11 classes.

Today marks the launch of “With Perils in Paradise,” so it’s high time we examined some decks from Hearthstone’s renowned experts and broadcasters. Shacknews were fortunate enough to go head-to-head against these decks during our Theorycrafting session last week. Alas, we didn’t fare that well this round, but we did glean some insightful information about the notable decks worth exploring on Day 1.

Without further delay, here are some decks worth trying out on day one of Perils in Paradise.

Funki Monki’s Combo Paladin

Hearthstone: Perils in Paradise - 10 decks to use on Day 1

  • 2x (1) Divine Brew
  • 2x (1) Lifesaving Aura
  • 2x (1) Rigeteous Protector
  • 2x (1) Vicious Slitherspear
  • 2x (2) Greedy Partner
  • 2x (2) Hand of A’dai
  • 2x (2) Hi Ho Silverwing
  • 1x (2) Instrument Tech
  • 2x (2) Oh, Manager!
  • 2x (3) Holy Cowboy
  • 2x (3) Metal Detector
  • 2x (3) Sea Shill
  • 1x (3) Trinket Artist
  • 1x (4) Griftah, Trusted Vendor
  • 2x (4) Grillmaster
  • 2x (4) Holy Glowsticks
  • 1x (5) Sunsapper Lynessa

Deck ID

The Paladin deck is our first pick due to its potential to be overpowered on Day 1. This is primarily attributed to Sunsapper Lynessa, who allows access to the Rogue cards in this expansion. Most notably, she enables casting certain cards, including the Coin, twice. With cards like Greedy Partner filling your hand with Coins, you can easily replenish your mana and swiftly play powerful spells such as Oh, Manager and Holy Glowsticks to deal significant damage to your opponent.

During our Theorycrafting meetings last week, I came across this deck multiple times and it usually closed games by Turn 6. It’s quite formidable and is likely to have a very high win rate. Don’t miss out on the opportunity to try it; I believe adjustments to some of its essential cards might be implemented relatively soon.

MarkMcKz’s Shudderblock Shaman

Hearthstone: Perils in Paradise - 10 decks to use on Day 1

  • 1x (1) Patches the Pilot
  • 2x (2) Conductivity
  • 2x (2) Malted Magma
  • 2x (2) Needlerock Totem
  • 2x (2) Sigil of Skydiving
  • 2x (2) Siren Song
  • 1x (3) Carefree Cookie
  • 2x (3) Fairy Tale Forest
  • 2x (3) Skirting Death
  • 2x (4) Cabaret Headliner
  • 2x (4) Sand Art Elemental
  • 1x (5) Carress, Cabaret Star
  • 2x (5) Frosty Decor
  • 1x (5) JIVE, INSECT!
  • 1x (5) Magatha, Bane of Music
  • 1x (6) Golganneth, the Thunderer
  • 1x (6) Incindius
  • 1x (6) Shudderblock
  • 2x (7) Razzle Dazzler

Deck ID

As a seasoned Magic: The Gathering player with years of experience under my belt, I find Incindius to be an incredibly intriguing Legendary card that brings a unique twist to the game. With the ability to add five Eruptions to my deck, each dealing progressively more damage to my opponent as it persists on the battlefield, it offers both strategic depth and potential for significant payoff.

Your opponent faces disaster with a devastating blow of thirty damage from fifteen Eruptions, each inflicting two points of harm. The challenge lies in preserving your Shaman while orchestrating this destructive combination, leading to an exciting and chaotic turn of events.

BabyBear’s Pirate Demon Hunter

Hearthstone: Perils in Paradise - 10 decks to use on Day 1

  • 2x (0) Through Fel and Flames
  • 2x (1) Miracle Salesman
  • 1x (1) Patches the Pilot
  • 2x (1) Sock Pupper Slitherspear
  • 2x (1) Taste of Chaos
  • 2x (1) Treasure Distributor
  • 2x (2) Adrenaline Fiend
  • 2x (2) Bloodsail Recruiter
  • 2x (2) Quick Pick
  • 2x (2) Sigil of Skydiving
  • 2x (3) Hozen Roughhouser
  • 2x (3) Southsea Captain
  • 2x (4) Dangerous Cliffside
  • 1x (4) Kayn Sunfury
  • 2x (4) Resort Valet
  • 1x (7) Marin the Manager
  • 1x (8) Zilliax Deluxe 3000
    • 1x (3) Pylon Module
    • 1x (5) Ticking Module

“Wait a minute, Ozzie!” you might be saying. “Where’s the deck code?”

At an unprecedented milestone for this feature, Blizzard has gone above and beyond with the expansion’s release. They’ve introduced deck recipes created by renowned Hearthstone content creators for each class. Most recently, BabyBear contributed a fantastic new Pirate Demon Hunter deck. To give it a try, just click on the “New Deck” button and choose BabyBear’s Pirate Demon Hunter deck from the list. Easy as that!

As a big fan of Pirate Demon Hunter, I’d emphasize the need for swiftness in its gameplay, which aligns well with the Demon Hunter’s traditional tactics. With Patches the Pilot and Sigil of Skydiving in hand, we can summon a horde of seemingly insignificant 1/1 Pirates. However, once we bring out boosters like Southsea Captain or Zilliax Deluxe 3000 onto the battlefield, those harmless pirates transform into formidable threats.

Try this recipe. I don’t think you’ll be disappointed.

MartianBuu’s Maestra Rogue

Hearthstone: Perils in Paradise - 10 decks to use on Day 1

  • 2x (0) Preparation
  • 2x (1) Deadly Poison
  • 2x (1) Party Fiend
  • 2x (1) Valeera’s Gift
  • 2x (2) Cursed Souvenir
  • 2x (2) Eat! The! Imp!
  • 2x (2) Harmonic Hip Hop
  • 2x (3) “Health” Drink
  • 2x (3) Concierge
  • 1x (3) Gorgonzormu
  • 1x (3) Velarok Windblade
  • 1x (4) Sonya Waterdancer
  • 2x (4) Spectral Cutlass
  • 2x (5) Sandbox Scoundrel
  • 1x (6) Maestra, Mask Merchant
  • 1x (6) Party Planner Vona
  • 1x (6) Treasure Hunter Eudora
  • 2x (8) Snatch and Grab

Deck ID

In the hustle and bustle of Meta changes over the past few months, it’s easy to overlook the fact that Spectral Cutlass returned to Standard this year. This makes it an excellent companion for the new Maestra, Mask Merchant Legendary. With Maestra in play, you can bring back a Hero card from the past. Once summoned, changing classes will cause any Rogue played subsequently to grant additional Durability to Spectral Cutlass.

One way to rephrase this sentence in natural and easy-to-read language is: By utilizing cards such as Deadly Poison and Harmonic Hip Hop, you can significantly boost the attack power of the Spectral Cutlass. With the addition of the new Legendary weapon, this formidable tool becomes a force to be reckoned with.

Kris O Five/DenimBlue’s Amalgam Hunter

Hearthstone: Perils in Paradise - 10 decks to use on Day 1

  • 1x (1) Adaptive Amalgam
  • 2x (1) Catch of the Day
  • 2x (1) Cup o’ Muscle
  • 2x (2) Absorbent Parasite
  • 2x (2) Always a Bigger Jormungar
  • 2x (2) Birdwatching
  • 2x (2) Messenger Buzzard
  • 2x (2) Pet Parrot
  • 1x (3) All You Can Eat
  • 2x (3) Trusty Fishing Rod
  • 2x (4) Camouflage Mount
  • 2x (4) R.C. Rampage
  • 2x (4) Saddle Up!
  • 2x (4) Undercooked Calamari
  • 2x (6) Hollow Hound
  • 1x (6) Ranger Gilly
  • 1x (7) Sasquawk

Deck ID

A new card called Adaptive Amalgam, which belongs to the Amalgam tribe and costs only 1, is introduced in this expansion’s set. DenimBlue and Kris O Five provide us with a closer inspection of it. This card has the ability to absorb traits from all tribes when it dies, returning it to your deck along with any enchantments still attached. Hunters have some formidable weapons that can significantly enhance Adaptive Amalgam’s threat level, such as Cup ‘o Muscle, Birdwatching, and Camouflage Mount.

One way to rephrase this sentence in a natural and easy-to-read way is: To effectively use Amalgam, aim to get it back onto the playing field as frequently as you can. Fortunately, with the help of tools like Trusty Fishing Rod and All You Can Eat, this can be easily accomplished.

Christian’s Taunt Ramp Druid

Hearthstone: Perils in Paradise - 10 decks to use on Day 1

  • 2x (0) Innervate
  • 2x (1) Cactus Construct
  • 2x (1) Malfurion’s Gift
  • 2x (2) Trail Mix
  • 2x (3) New Heights
  • 2x (3) Tortollan Traveler
  • 1x (4) King Tide
  • 1x (5) Greybough
  • 1x (5) Mistah Vistah
  • 2x (5) Summer Flowerchild
  • 1x (6) Crystal Cluster
  • 2x (6) Doomkin
  • 1x (6) Toyrantus
  • 2x (7) Bouldering Buddy
  • 1x (7) Sleep Under the Stars
  • 2x (8) Hydration Station
  • 2x (8) Tsunami
  • 1x (9) Zilliax Deluxe 3000
    • 1x (4) Virus Module
    • 1x (5) Perfect Module
  • 1x (10) Eonar, the Life-Binder

Deck ID

With the absence of Guff Hero Card, the Druid continues to discover innovative methods for amplifying their resources. New Heights is currently a popular choice among these techniques, granting Druid an additional Mana limit of three every time it’s used. When paired with the latest Mistah Vistah card, the Druid’s Mana pool can escalate rapidly, resulting in powerful attacks from cards like Hydration Station and Tsunami.

Maintain the tension against Greybough by linking him with multiple Taunt cards. With careful planning, you can also utilize a Hydration Station to add another Taunt card and persistently apply pressure.

And speaking of ramping…

Warshack’s Ramp Warrior

Hearthstone: Perils in Paradise - 10 decks to use on Day 1

  • 2x (2) Needlerock Totem
  • 2x (2) Part Scrapper
  • 2x (2) Quality Assurance
  • 2x (2) Safety Goggles
  • 2x (2) Trail Mix
  • 2x (3) New Heights
  • 2x (3) Tortollan Traveler
  • 2x (4) Boom Wrench
  • 2x (4) Crimson Expanse
  • 2x (5) Chemical Spill
  • 1x (6) Hamm, the Hungry
  • 2x (6) Testing Dummy
  • 2x (7) Sleep Under the Stars
  • 2x (8) Hydration Station
  • 1x (8) Inventor Boom
  • 1x (9) Botface
  • 1x (9) Zilliax Deluxe 3000
    • 1x (4) Virus Module
    • 1x (5) Perfect Module

Deck ID

As someone who has spent countless hours delving into the world of Druids and Warriors in this game, I can tell you that a recent addition to our arsenal has left me both surprised and excited. The Druid class, known for their healing and crowd control abilities, recently received some new ramp tools. Now, here’s where it gets interesting – these same ramp tools are now accessible to the Warrior class, all thanks to Hamm, the Hungry, a helpful NPC.

As a long-time Magic: The Gathering player, I’ve seen my fair share of meta shifts and meticulously crafted decks. But let me tell you, the current Warrior meta is something else. It’s like stepping into a time machine and being transported back to the good old days.

RegisKillbin’s Big Spell Mage

Hearthstone: Perils in Paradise - 10 decks to use on Day 1

  • 2x (1) Arcane Artificer
  • 2x (1) Armor Vendor
  • 2x (1) Miracle Salesman
  • 2x (2) Wandmaker
  • 2x (3) Bumbling Bellhop
  • 2x (3) Mixologist
  • 2x (3) Tide Pools
  • 1x (4) Griftah, Trusted Vendor
  • 1x (4) King Tide
  • 2x (4) Watercolor Artist
  • 2x (4) Boom Wrench
  • 2x (5) Surfalopod
  • 2x (6) Under the Sea
  • 1x (7) Marin the Manager
  • 2x (8) Tsunami
  • 2x (9) Sunset Volley
  • 1x (9) Yogg-Saron, Unleashed
  • 1x (10) DJ Manastorm
  • 1x (10) The Galactic Projection Orb

Deck ID

Big Spell Mage has been a reliable archetype across Hearthstone’s 10-year history, but one that’s often undone by the hefty costs of those big spells. Fortunately, Perils in Paradise is offering a few ways to fudge those numbers a bit. King Tide is the Legendary to watch for, as he’ll set the cost of all spells to (5) until the end of the Mage’s following turn. That can help wreck the plans of some Rogue and Paladin players, who suddenly won’t have those cheap spells at their disposal anymore. More importantly, for the purposes of this deck, it makes those big spells a lot more playable.

With a cost of 5, cards like Tsunami or Sunset Volley have the power to inflict significant harm. If these cards don’t pave the way for victory on the subsequent turn, it’s not a problem since DJ Manastorm and The Galactic Projection Orb can carry on the celebration. Moreover, Marin the Manager in this deck has the capability of drawing three substantial spells that come with a cost of zero.

Nohandsgamer’s Automaton Priest

Hearthstone: Perils in Paradise - 10 decks to use on Day 1

  • 2x (1) Astral Automaton
  • 2x (1) Catch of the Day
  • 2x (1) Crimson Clergy
  • 2x (1) Funnel Cake
  • 2x (2) Creation Protocol
  • 1x (2) Instrument Tech
  • 2x (2) Pet Parrot
  • 2x (2) Power Chord: Synchronize
  • 1x (3) Chillin’ Vol’jin
  • 2x (3) Mixologist
  • 1x (3) Pip the Potent
  • 2x (3) Trusty Fishing Rod
  • 1x (3) Zola the Gorgon
  • 1x (4) Griftah, Trusted Vendor
  • 1x (4) Narain Soothfancy
  • 1x (6) Ra-den
  • 1x (7) Aman’Thul
  • 1x (7) Sasquawk
  • 2x (7) Thirsty Drifter
  • 1x (8) Zilliax Deluxe 3000
    • 1x (3) Pylon Module
    • 1x (5) Ticking Module

Deck ID

The Astral Automaton is back for retaliation! The Priest now has fresh methods to continue producing Astral Automatons. Many of these tools are provided by the Hunter and the Hunter Tourist Vol’jin. With Vol’jin in your deck, you can utilize cards such as Pet Parrot and Sasquawk to place more Automatons on the battlefield.

Additionally, Priest is equipped with devices for replicating Automatons. Use Creation Protocol, Power Chord: Synchronize, and summon Pip the Potent repeatedly to observe the growth in robot size.

Ozzie’s (New) Fatigue Warlock

Hearthstone: Perils in Paradise - 10 decks to use on Day 1

  • 2x (1) Felstring Harp
  • 2x (1) Tidepool Pupil
  • 2x (1) Void Virtuoso
  • 2x (2) Baritone Imp
  • 2x (2) Crescendo
  • 2x (2) Defile
  • 2x (2) Eat! The! Imp!
  • 2x (2) Fearless Flamejuggler
  • 2x (3) “Health” Drink
  • 2x (3) Encroaching Insanity
  • 1x (3) Gorgonzormu
  • 2x (3) Mixologist
  • 2x (3) Sacrificial Imp
  • 2x (4) Crazed Conductor
  • 1x (4) Griftah, Trusted Vendor
  • 1x (6) Incindius
  • 1x (6) Party Planner Vona

Deck ID

In my typical approach for this segment, I chose a straightforward route. The Fatigue Warlock deck continues to shine in the present meta, with Warlock receiving additional weapons to enhance those exhausting effects. Tidepool Pupil is an effective method to increase the number of Crescendo spells you draw and maintain a clean board against opponents.

Additionally, when you receive additional damage, it triggers the new Party Planner Vona Legendary ability, resulting in an 8/8 Ouroboros emerging on the battlefield.

Here are some decks suggested for use when starting Hearthstone: Perils in Paradise for the first time. Which ones are you considering? Share your preferred decks with us in the comments section below.

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2024-07-23 19:28