Halo on PlayStation? What the move to Unreal Engine 5 means for Xbox’s biggest icon

Halo on PlayStation? What the move to Unreal Engine 5 means for Xbox's biggest icon

As a long-time Halo fan who has spent countless hours exploring the rich, intricate universe of this iconic franchise, I must admit that the thought of seeing Halo on platforms beyond Xbox has been a double-edged sword for me. On one hand, the allure of playing the next installment of Master Chief’s epic journey on my preferred gaming platform is undeniable. On the other, I can understand the sentiment that exclusivity is an integral part of what makes Halo so special, a unique identity for Xbox.


For a long time, the Halo series has faced challenges, not necessarily facing extinction, but definitely battling hardships. A significant factor contributing to its decline since Halo 3 is that Xbox has been losing ground in the console market competition. This battle for supremacy means there are fewer gamers on Xbox to support games like Halo, which pales in comparison to non-exclusive titles such as Call of Duty that attract a broader player base.

Of course, this raises speculation among many about if Xbox might eventually make Halo available for other platforms instead of being exclusive to them. It remains uncertain whether they plan to do so, but with the news that future Halo games will be built on Unreal Engine 5, it certainly seems more feasible now.

With Halo on UE5, a PS-port finally sounds reasonable

According to a recent conversation with EuroGamer, Digital Foundry’s head, Rich Leadbetter, stated that since Halo is now created using Unreal Engine 5, it would become much more straightforward for the developers to launch the game on PlayStation, should they decide to do so in the future.

From a multi-platform game development perspective, moving to Unreal Engine 5 would certainly be easier for the developer than porting across the existing Slipspace engine. It stands to reason that an engine designed for deployment across multiple platforms would be easier to work with than existing technology built for Xbox and PC.

Absolutely, these discussions are mostly guesswork. The exact future of Halo remains uncertain, but since several upcoming games are being developed, it’s reasonable to suggest that one of them might appear on PlayStation. Here’s hoping for the best!

“Should Xbox release Halo for multiple platforms, or do you think it remains one of the key exclusive games that defines Xbox and should stay exclusive?

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2024-10-08 18:09