Frostpunk 2 review: Icy wasteland, frozen indecision

Frostpunk 2 review: Icy wasteland, frozen indecision

Ah, me matey, let me tell ye about me adventure with Frostpunk 2! I was in a right pickle, me city was teetering on the brink o’ collapse, and me people were plotting to boot me out! But I’m no stranger to a tight spot. A bit of diplomacy, a dash of bribery, and a good bit o’ research later, me city was saved from certain doom. It felt like a right thrill, matey!


I didn’t save enough food for my group in the cold, dark world of Frostpunk 2. My people were going hungry. I worked my food collectors extra hard and implemented rationing, but it wasn’t enough. My community became chaotic. I let them down. I failed before even finishing the introduction. My management skills aren’t great, but this was a huge disappointment, even for me. But it motivated me to be a better leader for my people in Frostpunk 2.

The city will not fall (again)

Frostpunk 2 review: Icy wasteland, frozen indecision

Straight away, I jumped back in and cautiously ventured onto the 11 bit studios’ Frostpunk 2, the follow-up to the widely praised Frostpunk. This time around, I approached my decisions with greater caution, distributing resources more thoughtfully. I progressed past the prologue and into the main game, set 30 years after the original storyline. I had demonstrated my competence and was now in charge of a city built around a massive generator that keeps warmth for its inhabitants.

In the commencement of Frostpunk 2, it truly demonstrates its strengths. Unlike building structures one by one, districts are established on a hexagonal grid layout. Once expanded manually, district-specific buildings can be positioned within these regions. However, it’s crucial to think strategically about where these districts go, as placing an industrial complex near a residential area might cause pollution but also reduce heating needs.

Due to space constraints near the generator and a requirement for resources, I found myself in a position where I had to start chiseling through the frozen earth and establishing extraction zones. Simultaneously, the issues faced by the locals began to surface.

Can’t we all just get along?

Frostpunk 2 review: Icy wasteland, frozen indecision

Instead of a single all-powerful ruler, Frostpunk 2 offers multiple factions symbolizing different societal groups, each with their distinct goals and sometimes conflicting interests. To endure the harsh wilderness, it’s up to you to enact laws shaping your society’s behavior, choose the tools for survival, and even decide on the handling of the deceased.

In Frostpunk 2, it skillfully designs its progression by presenting a series of choices that ripple through subsequent stages in the storyline. Yet, unlike choosing your preferred option, you’re tasked with persuading the council to side with you, as their decisions also have far-reaching impacts on the game’s outcome.

Frostpunk 2 review: Icy wasteland, frozen indecision

As the deaths due to cold increased, various groups began pressing me to take action regarding the deceased. One faction advocated for burial, while another sought to gather whatever resources we could from the bodies. To get my resolution approved by the council, I had to engage in negotiations with different factions. This often required me to make concessions such as passing a law they desire, investigating new technologies, or even constructing specific buildings.

After convincing enough individuals to ensure the necessary votes, I proposed the matter to the council. The legislation was approved, and we began addressing the deceased. However, I had given my word; commitments that required fulfillment within a specific deadline or else I risked displeasing the faction.

Campaign promises

Frostpunk 2 review: Icy wasteland, frozen indecision

After vowing to explore a specific technology, I shut down the council interface and delved into the research branch instead. Unfortunately, I had mixed up my tasks. I was already working on developing a new type of building for another faction I owed favors to. Canceling that project would have strained our bond, so I decided to press on. When it concluded, I regrettably discovered I didn’t have enough time left before the deadline to examine this new technology. I accepted the penalty to their satisfaction, hoping I could find another method to appease them later on.

Playing Frostpunk 2 made me feel like a real-life politician, always delaying solutions to current crises in hopes of finding a quick fix. However, I soon realized that the problems I postponed would only grow larger, and I couldn’t predict whether they’d bring negative consequences or positive outcomes. I may have muddled the idiom, but Frostpunk 2 had me balancing the needs of my citizens like a seasoned politician, often choosing to disregard smaller factions because I believed they wouldn’t significantly impact decision-making.

Frostpunk 2 review: Icy wasteland, frozen indecision

But even a small and unpopular group can have dire consequences for the rest of society. A group I never sided with started to gain attention and fervor. They took to the streets and my town descended into civil war. My people were hurting, they were dissatisfied with my handling of the situation, and they were planning a vote of No Confidence with the intent of exiling me.

In a desperate situation, with resources dwindling, factions turning against me, and factories lacking workers, disaster seemed imminent. Yet, by strategically distributing heatstamps, offering concessions in the upcoming council meeting, and conducting some research, I managed to stabilize the city once more. Preventing a city from collapsing is an incredibly thrilling experience.

Frozen lakes & knives’ edges

Frostpunk 2 review: Icy wasteland, frozen indecision

As optimism towards me flourished, it gathered momentum, leading to increased enthusiasm. The people were beaming with joy and looking forward to what the future held. It was around this time that Frostpunk 2 subtly encouraged me to venture into neighboring lands.

Traversing these regions varies from relatively secure to highly dangerous, even fatal. You’ll dispatch a group of scouts to uncover the mysteries hidden within these frozen landscapes, potentially discovering valuable resources or other sites suitable for habitation. This allows for a broader perspective on the region rather than just concentrating on one city.

Frostpunk 2 review: Icy wasteland, frozen indecision

It’s a neat way to expand from one city to multiple locations. Each settlement will have its own economy and challenges, but it also presents the opportunity to create trade routes. It can be a little difficult to parse the information at first, especially when Frostpunk 2 is so willing to keep the pressure up. Thankfully, there is a robust tutorial screen that is always available.

In Frostpunk 2, it excels at creating a sense of false security before abruptly changing circumstances for the worse – in an exciting manner. Despite my supplies overflowing and my citizens showing indifference toward me, I thought I had a grasp on things. However, when I established a new settlement, everything crumbled, leaving me in chaos. Disputes erupted within the new colony, draining resources at an alarming rate. I found myself consistently sending workers to the new town due to the old ones falling ill or passing away. I was on edge. Yet, amidst all this turmoil, I couldn’t help but enjoy the challenge it presented me.

You can call me, Stewart

Frostpunk 2 review: Icy wasteland, frozen indecision

By the conclusion of the campaign, I found myself at my desk, pleading for the vote to pass while gesturing to my militia to quell the unrest. Frostpunk 2 left me with an extraordinary sense of power and impotence in equal measure due to my people’s demands. As soon as the credits finished, I jumped back into the game to explore the endless mode, Utopia Builder, hoping to delve further into the laws, research tree, and potential factions I could encounter. My craving for decision-making and leadership had been awakened, and I yearned for more.

Every single decision you make in Frostpunk 2 is like taking a step out onto a frozen lake. You might shift your weight onto a foot, only to see a tiny crack race out ahead of you. Is this the decision that will lead to your downfall? Even something as benign as placing down buildings comes with the weight of resource management, societal impact, and just a little bit more strain on the delicate system you’ve tried to establish. It’s a brilliant sequel that will leave you frozen with indecision as the icy disposition of the factions rivals the chill from a whiteout.

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2024-09-17 20:28