As a seasoned Guardian with countless hours logged in the Destiny universe, I can confidently say that the latest update 8.1.0.4 has been a breath of fresh air. The perk weighting issue was a thorn in our side for far too long, making it near impossible to acquire certain weapon combinations. But alas, Bungie heard our cries and delivered a solution. It’s like they read my mind when I was grinding for that elusive roll on my favorite gun!
The latest Destiny 2 update, version 8.1.0.4, has been activated, and the details about the modifications and repairs can be found in the patch notes. Notably, there’s a resolution to the issue with perk weighting. Players encountered difficulties in obtaining certain perk combinations on weapons, which was due to an underlying problem in the game’s random number generation systems. Here are all the updates listed below.
Destiny 2 Update 8.1.0.4
On November 5, 2024, Bungie shared the patch notes for Destiny 2 update 8.1.0.4 on their website, Bungie.net. As stated in the post, Bungie will delve deeper into the perk weighting dilemma in a forthcoming article. Essentially, this appears to be a significant problem, as it pertains to an issue within Destiny 2’s fundamental Random Number Generation (RNG) systems.
Activities
Crucible
- Increased the score limits for triggering mercy rules.
- Previously, the mercy rule would trigger only during a small window in the match, so the score limit to trigger it was intentionally set low. We have increased the window within which the mercy rule can trigger and increased the score limit accordingly to prevent games which still have a chance to be competitive from ending early in a mercy.
- Control, Iron Banner Control, Iron Banner Eruption, Supremacy – 60 to 70.
- Zone Control, Iron Banner Zone Control – 50 to 60.
- Clash – 40 to 50.
- Competitive rank adjustment now puts less weight on skill differential between player and lobby.
Trials of Osiris
- Fixed an issue where the Shaded Envy shader was not able to be equipped or viewed in Collections.
Raids & Dungeons
Vesper’s Host
- Fixed an issue where players could use terrain to skip straight to the first encounter.
Garden of Salvation
- Fixed an issue where secret chests only dropped armor. They can now also drop weapons.
Episode Echoes
Exotic Mission: Encore
- Fixed an issue where attempting a particular Secret Triumph could cause errors in the second half of the mission if reached without dying.
Breach Executable
- Fixed an issue where launching into the Expert version of the activity would cause errors.
Episode Revenant
- Fixed an issue where the Week 1 Seasonal Challenge “Onslaught Banes” did not correctly specify Expert Onslaught in the description.
- Fixed an issue where Eido’s featured tonic requests could include unobtainable tonics.
- Fixed an issue where players who unlocked the 10% tonic buff had it only applied to the character that claimed the Act 1 Key Fieldwork item.
Gameplay and Investment
Armor
- Fixed an issue where Mask of Fealty would not consistently create crystals when defeating frozen targets with Withering Blade.
- The spread of Withering Blades released now has slightly increased gravity to tighten the spread to account for this fix.
Perks
- Fixed an issue where some random perk combinations were harder to earn per legendary weapon perk set.
- For more details, please see our previous update. We plan to do a deep dive on this in a future article, stay tuned.
- Fixed an issue where Foundry Weapons are dropping with more perks within certain columns outside of Master Lost Sectors.
It’s fantastic news that Bungie is giving a comprehensive article about addressing the issue with Perk Weighting, as this is a significant matter. This reminds me of how the Heavy Ammo problem in the original game caused trouble for players for quite some time. For additional details on Destiny 2, check out our Destiny 2 Game Guide.
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2024-11-06 03:27