As a die-hard Dead by Daylight fan with countless hours spent on the game and its various characters, I must say that the latest patch 8.4.2 is a delightful treat before the holiday season. The addition of The Houndmaster, a new and formidable killer, has me excited to jump back into the action. His abilities have been buffed significantly, and the reduced cooldown on his powers makes him an even more menacing force in the game.
The long-awaited update for Dead by Daylight, known as patch 8.4.2, has now been released by developers Behaviour. Unlike the larger updates we’re used to, this one is a more modest balancing adjustment, coming just prior to the holiday season.
This update mainly enhances a new character, The Houndmaster, by boosting specific skills and decreasing the wait time for various abilities. Additionally, it prepares for an upcoming Chaos Shuffle event in which Dungeons & Dragons characters are expected to have a significant impact.
That said, here are the full changes and patch notes made to the game with patch 8.4.2.
Dead by Daylight 8.4.2 full patch notes
Killer Updates
The Houndmaster – Basekit
- Chase Command cooldown reduced to 3 seconds (was 4 seconds)
- Increased the time it takes The Houndmaster to recover movement speed from cancelling Chase Command to 1 second (was 0.85 seconds)
- Reduced the movement speed penalty from cancelling Chase Command to 3.0 m/s (was 2.0 m/s)
- Increased hitbox of Dog while performing Chase Command to 0.65 meters (was 0.5 meters)
- Increased Window and Pallet vault time of Dog while performing Chase Command to 0.45 seconds (was 0.9 seconds)
- Reduced Chase Command camera transition time from The Houndmaster to Dog when activating Redirect to 0.15 seconds (was 0.25 seconds)
- Reduced Chase Command camera transition time from Dog to The Houndmaster after ending Redirect to 0.15 seconds (was 0.25 seconds)
- Increased the amount of Hindered status effect applied to Survivor caught in a Grab to 10% (was 3%)
The Houndmaster – Addons
- Knotted Rope: Basic attack cooldown against grabbed Survivors reduced to 2% (was 10%)
Killer Perk Updates
- Hex: Thrill of the Hunt: For each Dull and Hex Totem remaining on the map, gain a Token. Survivors’ Cleansing and Blessing speed is reduced by 8/10/12% for each Token. (was 10/12/14%)
Archives & Events
- Chaos Shuffle returns January 16, 2025 at 11:00am Eastern.
- This event includes an event tome featuring Dungeons & Dragons themed rewards.
Bug Fixes
Bots
- Trained survivor bot to use the perk Invocation: Treacherous Crows
Characters
- Fixed an issue that caused The Houndmaster to temporarily become stuck during the break generator animation when spectating.
- Fixed an issue that caused The Houndmaster’s Dog’s Search to have the wrong icon when charging the power.
- Fixed an issue that caused The Houndmaster’s Swap Command icon to remain lit up when charging the power.
- Fixed an issue that caused The Houndmaster’s Chase command not to injure vaulting Survivors.
- Fixed an issue that caused The Houndmaster’s Dog to vault at the same vault location being used by a Survivor.
- Fixed an issue that caused The Houndmaster’s Dog to bring the Survivor back to the location that the command was given when in a struggle.
- Fixed an issue that caused the Detected killer instinct to linger indefinitely on affected survivors if The Houndmaster’s Dog remains next to them after the patrol detection radius is gone.
- Fixed an issue that caused The Houndmaster’s Dog to vault over elevated vaults that players normally fall from.
- Fixed an issue that could cause a crash when The Houndmaster left a trial.
- Fixed an issue that caused The Demogorgon to be missing the Hold arrow icon for Traverse Upside Down action.
- Fixed an issue that caused The Nurse to be able to cancel her blink when releasing the input while looking down at an obstacle.
Environment/Maps
- Fixed a window on Ormond Lake Mine map that caused a Killer projectile impact issue
- Fixed various issues with fading on Mori animations
- Fixed an issue that allowed the Dark Lord’s pillars of Hellfire to go outside of the Exit Gates with the Add-on “Alucard’s Shield”
- Fixed issues in The Nostromo Wreckage map that prevented the power of The Nurse and The Houndmaster from working properly
- Fixed issues in The Underground Complex where The Nurse could use her power and get out of bounds on the map
- Fixed multiples issues in all realms where the camera rotation at the beginning of a game would clip inside the head of The Houndmaster
- Fixed issues in The Underground Complex where some of the ground did not appear
- Fixed an issue Gideon Meat Plant where an invisible collision would prevent the players from navigating from the bottom floor to the second floor
- Fixed an issue in Raccoon City Police Station where the players could stand on top on a couch
- Fixed an issue in Suffocation Pit where a snowman would block the path of the players
- Fixed an issue in Crotus Prenn where The Nurse would get stuck when blinking on wooden ramp on the second floor of the building
- Fixed an issue in Haddonfield where The Nurse or The Cenobite could use their power outside of the limit of the map around the exit gates
Perks
- Fixed an issue that caused Save the Best for Last not to lose tokens when damaging a Survivor with The Houndmaster’s Dog.
- Fixed an issue that caused Play With Your Food not to lose tokens when damaging a Survivor with The Houndmaster’s Dog.
- Fixed an issue that caused THWACK! not to display Survivor auras when destroying a pallet or breakable wall.
- Fixed an issue that caused Survivors to still have grunts of pain when using Clean Break with other interaction.
- Fixed an issue that caused a missing audio cue when dropping a Flashbang.
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2024-12-12 19:39