As a seasoned survivor of countless horror games and movies, I must say that the latest updates to these killers’ abilities have certainly shaken up the survival horror landscape. The Lich, with his magical spells and quick cooldowns, feels like an entirely new experience, and I can’t help but feel a bit overwhelmed as I try to dodge his Dispelling Spheres while keeping my magic items in check.
2024 is almost upon us, and I can hardly contain my excitement! The final Dead By Daylight chapter of the year from Behaviour Interactive is about to be unveiled, and what a fantastic year it’s been! From licensed arrivals like Tomb Raider and Dracula to their own creations such as Sable Ward and The Unknown, each chapter has been nothing short of extraordinary.
In this upcoming episode, we’ve reached the end of 2024, but it’s not the final page for Year 9. We’re expecting to introduce another licensed assassin for Year 9, and rumors hint at a Japanese killer, though not one from The Grudge. Regarding Year 10, we’ve officially confirmed a highly anticipated collaboration with FNAF. Additionally, a leaker has hinted that more Resident Evil content is on the horizon.
Looking forward to the upcoming licensed killer in Dead By Daylight, due in March! However, before that, we’ve got an original killer and survivor set launching with Chapter 34. The clock is ticking down on their release date and time, and there’s plenty more for players to sink their teeth into until then.
Dead By Daylight Chapter 34 release date
Whoa, gamers! Get ready to scream and slash your way through the fog because I’ve got some exciting news for us Dead By Daylight fans! Contrary to what we thought, Chapter 34 isn’t waiting till next month; instead, it’s coming earlier than anticipated on November 28th! That’s right, you heard it here first. Behaviour’s Year 9 roadmap had the episode scheduled for December, but we’re getting it sooner – a surprise that’ll surely make our Halloween a lot spookier and more exciting! So buckle up, survivors, and prepare to face new terrors in just a few weeks!
The timing for the launch’s occurrence has unexpectedly been moved up, but this development brings excitement since we’ll get to witness its greatness sooner. This unique episode showcases The Houndmaster in a villainous role, while Taurie Cain is portrayed as a survivor.
Below are the killers and survivors that have joined DBD in 2024:
Killers:
- The Unknown (original)
- Vecna (Dungeons and Dragons)
- Dracula (CastleVania)
- The Houndmaster (original)
Survivors:
- Alan Wake (Alan Wake 2)
- Sable Ward (original)
- Aestri Yazar (Dungeons and Dragons)
- Lara Croft (Tomb Raider)
- Trevor Belmont (CastleVania)
- Taurie Cain (original)
When does DBD Chapter 34 come out?
The scheduled launch time for Dead By Daylight Chapter 34 is 8 a.m. Pacific Time, 11 a.m. Eastern Time, and 4 p.m. Greenwich Mean Time on November 28th.
2024’s final chapter isn’t the end of the road for Year 9. According to our Year 9 plan, we’re slated to receive another licensed assassin in March, and this will be followed by a fresh original survivor in April.
Dead By Daylight Chapter 34 release time US
- 8AM PT on Thursday, November 28th
- 11AM ET on Thursday, November 28th
DBD Chapter 34 release time UK
- 4PM GMT on Thursday, November 28th
Countdown
Below is a visual countdown to the episode’s launch:
Dead By Daylight Chapter 34 livestream
On November 28th, specifically at 7AM Pacific Time, 10AM Eastern Time, and 3PM Greenwich Mean Time, Behaviour Interactive is set to stream a live event. This event precedes the launch of Dead By Daylight Chapter 34. You can catch this action-packed reveal either on YouTube or Twitch at the end of the livestream.
Besides the live stream, 2v8 mode is concluding following an unexpected extension granted by Behaviour Interactive. However, this isn’t goodbye forever! The mode will reappear in a third version at a later date, and leaks hint at the upcoming roster of killers and maps that are set to join the game.
The Houndmaster perks
Below are the perks for The Houndmaster killer as revealed in the update 8.4.0 PTB patch notes:
All-Shaking Thunder
- After you fall from a height, your lunge attack distance is increased by 75/75/75% for 8/12/16 seconds.
- This perk has a 5/5/5-second cooldown.
Scourge Hook: Jagged Compass
- At the start of the trial, up to 4 random hooks are changed into scourge hooks. You see their auras in white.
- When a Survivor is unhooked from a non-scourge hook, it becomes a scourge hook. When you hook a Survivor on a Scourge Hook, the aura of the generator with the most progress is revealed in yellow for 6/8/10 seconds.
No Quarter
- When a Survivor reaches 75/75/75% of a self-heal, they are faced with continuous skill checks.
- If one of these skill checks is missed or the heal is interrupted, the Survivor becomes broken for 20/25/30 seconds.
Killer Power – Scent of Blood
The Houndmaster and her dog operate as one. Her commands are followed without question or delay.
Special Ability: Chase
- The Chase Command sends the dog out at high speed. Pressing the Power button again redirects the Chase, pivoting the dog’s path. When the dog catches a Survivor, the dog starts a Grab. The Survivor becomes Hindered and is pulled toward The Houndmaster. The Survivor can get free by stunning the dog or can be rescued by another Survivor. Grabs that end without Injury leave the Survivor Hindered. Grab duration is shorter for Survivors with the Endurance status effect.
Special Ability: Search
- The Search Command sends the dog to a target location, creating a Search Path. It has its own lullaby and, as it moves, its Houndsense radius rises over distance traveled. Survivors who enter the radius are affected by Houndsense and revealed by Killer Instinct. If The Houndmaster follows the dog’s Search Path, she gains increased movement speed over time. Leaving the Search Path ends the bonus movement speed.
Special Effect: Houndsense
- Healthy Survivors affected by Houndsense receive Deep Wounds when Injured. Injured Survivors affected by Houndsense suffer from louder Grunts of Pain and longer Pools of Blood when put into the Dying state.
Taurie Cain perks
And below are the perks for the new survivor, Taurie Cain:
Invocation: Treacherous Crows
- When in the Basement near the circle, press the ability button 2 to begin the Invocation. Invocations take 60/60/60 seconds. Other Survivors will see your aura during this and can join an ongoing interaction. Once the Invocation is completed: Completing the Invocation disables that perk for all Survivors.
- You become injured and broken for the rest of the trial.
- When a Survivor is in the Terror Radius and the Killer scares a crow, their aura is revealed to all Survivors for 1/1.5/2 seconds.
Clean Break
- After you finish healing another Survivor, while being healed by another Survivor, press the ability button 1 to become Broken.
- After 80/70/60 seconds, you become healthy.
This advantage doesn’t kick in if you’re already injured. It gets deactivated if you enter a dying state.
Shoulder the Burden
- Once per trial, as long as you are not on death hook, press the ability button 2 in front of a hooked Survivor to unhook them. When they are unhooked, they lose 1 hook state and you gain 1 hook state. You also scream and become Exposed for 30/25/20 seconds.
Keep in mind that these benefits were initially included in a Proposed To-Be state, which means minor modifications could occur before the final rollout.
Killer updates
Below are all of the killer updates part of patch 8.4.0:
The Dark Lord – Basekit
- Increase shapeshift cooldown to 3.5 seconds (was 2.5)
- Vampire Form: Increase Hellfire cooldown to 10 seconds (was 7)
- Wolf Form: Increase the spawn rate of Scent Orbs to 1 every 5 seconds (was 1 every 6 seconds)
- Wolf Form: Decrease Wolf’s pounce charge time to 0.85 seconds (was 1)
The Demogorgon – Basekit
- Decrease Portal setting time to 0.85 seconds (was 1)
- Decrease Portal entry time to 1.35 seconds (was 1.5)
- Increase Upside Down travel speed to 28 m/s (was 20)
The Demogorgon – Addons
- Viscous Webbing:
Increases the Sealing time of Portals by 10% (was 16%) - Thorny Vines:
Increases the Area of Effect of Active Portals by 1 meter
Increases the Sealing time of Portals by 8% (was 11%) - Upside Down Resin:
Increases the Sealing time or Portals by 20% (was 28%) - Lifeguard Whistle:
Reveal Survivors near active portals without charging Of The Abyss (REMOVED)
Increases the number of Portals by 2 (NEW)
The Ghost Face – Basekit
- Decrease Night Shroud’s cooldown to 17 seconds (was 20)
- Decrease the time to Mark Survivors to 4.5 seconds (was 5)
The Ghost Face – Addons
- “Philly”:
Decreases the time to Marek Survivors by 10% (was 20%) - Walleye’s Matchbook:
Decrease Night Shroud’s recovery time by 3 seconds (was 6)
The Good Guy – Basekit
- Decrease the Scamper time to 1 second (was 1.3)
- Increase Hidey-Ho Mode’s cooldown to 12 seconds (was 10)
The Good Guy – Addons
- Rat Poison:
Decreased range to 6 meters (was 12)
Decreased duration to 2.5 seconds (was 5)
The Lich – Basekit
- Decreased Dispelling Sphere’s cooldown to 35 seconds (was 38)
- Decreased Flight of the Damned’s cooldown to 35 seconds (was 38)
- Decreased Fly’s cooldown to 25 seconds (was 38)
- Increased Mage Hand’s cooldown to 40 seconds (was 38)
- Increased the cooldown after cancelling a spell to 1.25 seconds (was 1)
- Decreased the time Dispelling Sphere disables magic items to 45 seconds (was 60)
The Lich – Addons
- Pearl of Power:
Decreases the cooldown of all Spells by 3 seconds after a successful Basic Attack (was 5) - Ring of Spell Storing:
Decreases the cooldown of all Spells by 2 seconds (was 4)
The Mastermind – Basekit
- Decreased Virulent Bound’s cooldown to 5.5 seconds (was 6 seconds)
The Mastermind – Addons
- Leather Gloves:
Decreases Virulent Bound’s cooldown by 8% (was 10%)
The Shape – Basekit
- Increased Evil Within I movement speed to 4.4 m/s (was 4.2 m/s)
- Increased maximum stalk per Survivor to 20 points (was 10)
- Decreased the amount of Evil Within required to reach Evil Within II to 3 (was 5)
- Increased the Evil Within gain multiplier when stalking from afar to 1 (was 0.1)
- Decreased the Evil Within gain multiplier when stalking from up close to 0.4 (was 1)
The Shape – Addons
- Fragrant Tuft of Hair:
Increased the Evil Within III requirement to 20 (was 10) - Lock of Hair:
Decreased the Evil Within III requirement to 50% (was 100%) - Judith’s Tombstone:
Increased the Evil Within III requirement to 20 (was 10) - Tombstone Piece:
Increased the Evil Within III requirement to 15 (was 7.5) - Scratched Mirror:
Decreases Evil Within I movement speed to 4.2 m/s (NEW)
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2024-11-27 14:40