Clash Royale October 2024 Balance Changes: All Buffs, Nerfs & Reworks

Clash Royale October 2024 Balance Changes: All Buffs, Nerfs & Reworks

As a seasoned Clash Royale veteran with over 5000 battles under my belt, I can hardly contain my excitement as we approach the October season (Season 64). The revamp of the Pass Royale system, particularly the introduction of the Diamond Pass and the reimagined Free Pass, promises to elevate our gaming experience significantly.


With the advent of the October season, or Season 64 in Clash Royale, several notable changes are set to be introduced in the game.

Without a doubt, the most significant change we’ll see is the overhaul of the Pass Royale. The developers at Supercell plan to scrap the Gold Pass altogether and introduce a brand-new system featuring the Diamond Pass and an upgraded version of the Free Pass. This transformation aims to enhance and make more rewarding the gameplay experience for all players on these tracks.

In addition, we’re planning to introduce some tweaks to the game’s card balance, aiming to even out the strength of specific cards. We’ve gotten a sneak peek at the October balance adjustments, courtesy of RoyaleAPI. However, remember that these changes might be subject to alteration as the new season unfolds.

Clash Royale October Balance Changes

Clash Royale October 2024 Balance Changes: All Buffs, Nerfs & Reworks

As a dedicated gamer, one thing I’m particularly excited about in the upcoming changes is the impact on specific Card Evolutions and cards from the Goblin Queen’s Journey. These cards have been the talk of the town in our current gaming meta and, considering their popularity, they might require some fine-tuning. There are a few other cards that will also see changes, but these stand out as significant adjustments.

In the upcoming game update, I’ll be dissecting the modifications into three distinct segments: Buffs, Nerfs, and Reworks. Here’s where you’ll find all the details for each part.

Buffs

CardBuffs
Evolved Goblin Cage
  • Hit speed increased by 10%
Goblin Curse
  • Damage per second increased by 20%
Goblin Machine
  • HP increased by 5%
Skeleton Barrel
  • Death damage increased by 9%
Suspicious Bush
  • Speed increased by 33%
Tesla
  • Hit speed increased by 9%

Nerfs

CardNerfs
Evolved P.E.K.K.A
  • Heal per kill decreased by 13%
Evolved Tesla
  • Removed Death Shockwave
Evolved Wizard
  • Pushback decreased by 25%
Bomber
  • HP decreased by 2%
Cannoneer
  • First hit time increased by 33%
Goblin Demolisher
  • Duration decreased by 30%
Void
  • Damage decreased by 32%

Reworks

CardReworks
Evolved Goblin Drill
  • Removed damage and knockback of second and third spawns
  • Added deploy time for Goblins after Drill submerges
  • Second submerge goblin increased by 1
Evolved Zap
  • Second-strike damage increased by 104%
  • Removed third strike

The balance adjustments are scheduled to take effect at the commencement of Season 64 on October 7, 2024. However, there might be minor tweaks in the upcoming week as well.

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2024-09-27 11:01