Rooftops & Alleys review: A dude and their pigeon

Rooftops & Alleys seems to strive for a balance between the intricate simulation elements of Skate or Sessions and the user-friendly, arcade-style feel of Tony Hawk’s Pro Skater. You might need some practice to get used to using shoulder buttons for running and climbing, as well as the peculiar, predictive timings for moves like jumping over ledges. However, performing tricks and accumulating multipliers is made easier with straightforward directional inputs. Remember to roll at the end, and be cautious, as any collision with the environment will not be forgiven.

What Makes Video Game Villains Sympathetic?

Some villains are designed for us to vanquish, but others possess a complexity that makes it difficult to categorize them as purely evil. They elicit feelings of empathy, leaving lingering emotional struggles even after they’ve been defeated.

Gothic 1 Remake – Official Making Of #03 Trailer

Check out this exclusive sneak peek into the artistic direction for the Valley of Mines in the latest trailer for the forthcoming action RPG, Gothic 1 Remake. In “The Making of: Chapter 3” of Gothic 1 Remake, we’ll delve deeper next week. The remade version of Gothic 1 will be launching on PC, PlayStation 5 … Read more

Rematch review: The beautiful game

If you’d like to fully enjoy Rematch, I recommend that you have access to it. You can certainly play Rematch by yourself, starting with its engaging prologue which serves both as a storytelling tool and a tutorial. You can also take on the limited challenges or simply mess around with the ball in freeplay. However, if you want more gameplay options, you’ll need to connect online.

American Squid Game By David Fincher In The Works

It’s anticipated that Fincher will take charge of the pilot episode and could also serve as an executive producer. This potential partnership is just another instance of his continued collaborations with Netflix, where he has already delivered a number of notable productions.

Dying Light: The Beast will reveal what’s next for Techland’s open-world zombie series, reveals devs

In an interview with GamesRadar, Dying Light franchise director Tymon Smektala shared that The Beast will abandon the narrative choices present in the second game and instead concentrate solely on a linear storyline. This shift is aimed at returning to the roots of the original game as the development team endeavors to reacquaint themselves with what they are familiar with.