Avowed’s new patch just gave you 6 more talent points to muck around with, along with a heap of fixes and improvements

In this update, Obsidian has made changes to its character development system. Specifically, players will now be granted extra talent points to distribute among their skill trees, as indicated in the patch notes: “Players will now gain an extra talent point at levels five, ten, fifteen, twenty, twenty-five, and thirty. Those with saved games beyond these levels will receive the additional points.

Missile Command Delta coming from the studios behind The Big Con and Runbow

Missile Command Delta is a completely new reimagining of the original Atari classic. Unlike the originals, which were designed for the coin-op arcade crowd, Delta is being presented as a turn-based tactical strategy game. The objective is largely the same, as players will look to defend their base against waves of enemy missiles. To do so, players will need to manage different arsenal types and utilize the best one to counter the incoming onslaught.

FragPunk review: Weird, unbalanced, but (usually) still fun

FragPunk is NetEase’s take on Valorant, or its flagship mode is, at least. Teams of five heroes, called Lancers in FragPunk lore, face off in a bid to plant or remove a bomb, depending on whether you’re on the attacking or defending team. You repeat this process up to five times before the match ends, which sounds arduous, except each round goes so quickly that it’s hard to even get your bearings before everything’s over. 

Splinter Cell remake devs engaged in “retrospective” lessons to understand what made the series great

Ubisoft’s official silence on the project has not gone unnoticed by fans, but developers who have since left the project have revealed some key details about the title’s early development. Once in the works alongside a now-cancelled VR game, Ubisoft employees engaged in “retrospective” lessons about the stealth series to understand what fans loved about the now 24-year old franchise.