Best Psychubes And Synergy For An-an Lee In Reverse: 1999

In the game Reverse: 1999, An-an Lee is a highly skilled Arcanist with a six-star rating, whose Afflatus (special ability) focuses on plants and deals damage of reality type. You can effectively incorporate her into your team setup, utilizing her as a primary Support, Controller, or Damage Per Second (DPS) character.

From the beginning, she’s an exceptional Support character, ideal for boosting your Attack Percentage and lessening the harm you receive from adversaries. Additionally, her abilities are proficient in imposing the Daze status on foes and dishing out Area of Effect-based Reality Damage.

To help An-an Lee reach her full potential, it’s important to choose the appropriate Psychubes to enhance her overall character abilities effectively.

Additionally, understanding An-an Lee’s complementary skills allows you to assemble an optimal team for her, ensuring effective handling of various game content.

Continue with our tutorial, as we uncover the top Psychubes and Synergies specifically tailored for An-an Lee in the year 1999.

An-an Lee’s Best Psychubes And Synergies

Here are the best Psychubes for An-an Lee in Reverse: 1999:

  • Her Second Life
  • Brave New World
  • His Bounden Duty
  • The Footloose

Based on your approach to utilizing An-an Lee within your team composition, the following Psychubes may prove optimal:

1. If you’re planning to use her primarily as a main support, consider Her Second Life or His Bounden Duty.

In other words, An-an Lee functions effectively on Auto-Pilot (AP) greedy carriers because she automatically enhances her ability cards once she enters the Exorcism Time phase.

Reverse 1999 Her Second Life Stats & Amplification

1999,” functions as a high-tier Psychube. It enhances your Attack Power percentage (ATK%) and heals all your teammates by an amount proportional to your ATK whenever you unleash your ultimate skill.

Here are the stats and amplification for Her Second Life in Reverse: 1999:

StatsLevel 1Level 60
ATK52340
HP4202800
Reality DEF18120
Mental DEF33120
ATK4%10%

Amplification

  • Level 1: After the carrier casts the mass Ultimate, HP+(the carrier’s ATK x32%) for all allies.
  • Level 5: After the carrier casts the mass Ultimate, HP+(the carrier’s ATK x64%) for all allies.

Reverse 1999 Brave New World Stats & Amplification

In simpler terms, “Brave New World” is like a highly advanced virtual reality system from the year 1999, which allows you to simultaneously enhance your ability to perform powerful spells (Incantation Might) and use ultimate abilities (Ultimate Might).

Here are the stats and amplification for Brave New World in Reverse: 1999:

StatsLevel 1Level 60
ATK55370
HP3302200
Reality DEF30200
Mental DEF22150
Ultimate Might12%18%

Amplification

  • Level 1: After the carrier casts an Ultimate, Incantation Might of the next incantation +20%.
  • Level 5: After the carrier casts an Ultimate, Incantation Might of the next incantation +40%.

Reverse 1999 His Bounden Duty Stats & Amplification

As a devoted fan, I’d like to share my excitement about this gem – “His Destiny,” a six-star Psychube from the year 1999. This unique artifact is not just any ordinary item; it enhances your Damage Bonus and Health Points simultaneously!

Here are the stats and amplification for His Bounden Duty in Reverse: 1999:

StatsLevel 1Level 60
ATK61410
HP302000
Reality DEF24160
Mental DEF24160
DMG Bonus6%12%

Amplification

  • Level 1: For each enemy target defeated by the carrier, HP +(the carrier’s ATK x60%).
  • Level 5: For each enemy target defeated by the carrier, HP +(the carrier’s ATK x120%).

Reverse 1999 The Footloose Stats & Amplification

1999’s five-star Psychube, dubbed “Footloose”, offers an enhancement to your Damage Bonus based on your current Health Percentage and boosts your Ultimate Might simultaneously.

Here are the stats and amplification for The Footloose in Reverse: 1999:

StatsLevel 1Level 60
ATK46310
HP3002000
Reality DEF21140
Mental DEF21140
Ultimate Might9%15%

Amplification

  • Level 1: When the carrier attacks, if the target’s HP is above 40%, DMG Dealt +8%.
  • Level 5: When the carrier attacks, if the target’s HP is above 40%, DMG Dealt +16%.

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2025-02-02 18:44