Avowed’s 1.3.0 Update: Exciting New Features and Fixes You Can’t Miss!

Summary

  • The new 1.3.0 update for Avowed introduces community-requested features, bug fixes, new customization options, and more.
  • Several large patches have been released for the title since its February 13 release.
  • Obsidian Entertainment’s next game is The Outer Worlds 2, which is expected to be released sometime in 2025.

The latest update version 1.3.0 for the game “Avowed” is now active, offering a host of features that were suggested by the community, bug fixes, additional customization options, and much more. Since its launch on February 13th, numerous updates have been released for “Avowed”, with the team at Obsidian Entertainment assuring continued improvements in the future.

Originally intended as a multiplayer online game, Avowed was eventually reimagined as a single-player, narrative-focused title. A sneak peek of this role-playing game was unveiled during a presentation in July 2020. The game is set in the Living Lands within the world of Eora, where players must explore and uncover the origins of a mysterious illness called the “Dream Scourge.” Throughout the game’s diverse areas, they’ll use magic and physical attacks to defeat monsters while employing these powers to traverse the title’s distinct regions. Anticipation for the RPG was high, with many looking forward to its 2024 launch. However, the release of Avowed was postponed until February 2025. Since then, the development team has been diligently working to refine and enhance the gameplay experience for players.

The latest version 1.3.0 of “Avowed” is now active for PC and Xbox Series X/S gamers. This update includes improvements to quest progression, more options for HUD customization, bug fixes, and other enhancements. As per the patch notes, players will be rewarded an extra talent point when leveling up at multiples of five. Moreover, mouse and keyboard users can switch between walking and running, and a new feature increases the font size of all documents, pop-ups, and tutorials. The update also includes stability improvements, as well as advancements in combat, spells, abilities, controls, and overall game performance. This update comes after a previous patch dedicated to bug fixes and expanding autosave slots for “Avowed”.

Obsidian Entertainment is pleased that ‘Avowed’ has been selling well, with the game’s director Carrie Patel expressing a desire to further explore the concept or create a complete sequel. Immediately following its release, ‘Avowed’ shot to the top of Steam’s US sales charts, and it currently holds an impressive average critic score of 81 on OpenCritic. The game has garnered acclaim for its stunning graphics and innovative combat features, but it has received some constructive criticism regarding its storyline and upgrade system.

After the ongoing triumph of Avowed, Obsidian Entertainment is now focusing on their upcoming project. During The Game Awards 2024, they unveiled the initial gameplay trailer for The Outer Worlds 2, which is expected to launch in the year 2025 on PC, Xbox Series X/S, and PlayStation 5.

Avowed Update 1.3.0 Patch Notes (March 2025)

Community Requested Features

  • The player will now receive an additional talent point at levels 5, 10, 15, 20, 25, 30. Players with save files past those levels will receive the additional points.
  • High Contrast Documents: New option increases font size and applies bold styling to all documents, tutorials, in-game pop-ups, and the ledger’s quest tab.
  • Walk Toggle: Players using mouse and keyboard can now toggle between walking and running.
  • HUD Customization:
    • HUD Toggle Keybind: A new keybind (default: Backslash) hides all HUD elements for cleaner screenshots.
    • HUD Opacity Slider: Adjust the transparency of the HUD to your preference.
  • Camera & Compass Options:
    • Third-Person FOV Slider: Added to Graphics Settings.
    • Static Compass Option: Players can now lock the compass to always point North instead of rotating.
  • Controller & Input Improvements:
    • Full support for customizing controller keybinds.

Crashes & Major Issues

  • Game Stability Fixes:
    • Fixed a rare crash when switching music during level transitions.
    • Xbox App (PC) Launch Crash Fixed: No longer crashes with error 0xc0000005.
    • Fixed a save data issue causing crashes related to spawning enemies with save/loading.
    • Resolved a Fast Travel crash that could sometimes occur.
    • Addressed a rare crash affecting ROG Ally and Intel-integrated laptops.
  • Main Menu frame rate is now capped to prevent crashes and hardware isues.

Quests & Dialogues

  • Quest Progression Fixes:
    • The “Quest Available” icon for Ranger Verano no longer appears after the quest becomes inaccessible.
    • “The Finer Things in Battle” quest now triggers reliably and will retroactively complete for players who already met its requirements.
    • Attacking the xaurips in Dehengen’s cabin before the “Find Her Cabin” objective now properly progresses the quest.
    • “Our Dreams Divide Us Still” – Combat at Mount Forja now consistently ends to advance the quest.
    • “Dawntreader” quest fix: Now properly turn-inable to Ofryc even if Kai and Marius are not in the party.
    • “Elder Offerings” quest fix: Now properly resolves if the player both paid for the stolen food and returned it.
    • “Boundaries of Antiquity” quest fix: Prevented an issue where players could skip a required conversation.
    • “An Untimely End.” – Ygwulf and the rebels no longer become hostile after sparing him.
  • NPC & Conversation Adjustments:
    • Fixed Adelarro and opponents failing to appear if Dreamthralls were killed before starting a side quest.
    • Amalia will now always give you the key to her camp’s chest when speaking with her.
    • Constable Hajime now correctly rewards players for bounties even if “Heart of Valor” isn’t completed.
    • Marius’s Training Offer: His training offer is now more accessible in conversations.
    • Conversations will no longer drop unexpectedly if enemies detect the player while in dialogue.
  • Restartable Dialogues:
    • Players can now restart conversations with:
      • The illusion in the “Face Your Fears” quest (Shatterscarp).
      • Runyd the watcher if dialogue ended prematurely.
      • Ranger Casagrada in “Steel Resolve” after progressing past “Ancient Soil.”

    Systems & Gameplay Improvements

    • Combat & Enemy Behavior:
      • Arrow Decals Improved: More visible in XSX Performance mode for “The Wasteland Courier” quest.
      • Pistols now hit targets more reliably.
      • Companions with the Shocked status effect no longer electrocute the player when nearby.
      • Enemies react more reliably to arrow impacts.
      • Ranged enemies are less confused when the player moves in and out of cover.
    • Spells & Abilities:
      • Essence cost reductions now properly apply and no longer prevent spellcasting.
      • Fixed cases where totem effects would stop working after conversations or cutscenes.
      • “Into the Fray” ability can now be canceled into other actions sooner, improving combo potential.
    • Quest & Loot Fixes:
      • Fast Travel is now disabled during certain animations to prevent getting stuck when quest items are consumed before progression.
      • If Old Nuna was defeated but the bounty quest didn’t progress, returning to the location now correctly updates the quest.
      • If Belderreno was defeated but no bounty trophy was received, players can now revisit the bounty location to find the trophy.
      • Loot in the Yellowband area no longer falls into the environment, preventing collection issues.
    • Controls & Performance:
      • Mouse 4/5 buttons can now be bound to actions.
      • Optimized elemental accumulation effects for better performance.
      • Optimized the Tebaru Sanakis spirit visuals to improve performance.
      • Reducing VO volume now also reduces reverb/echo for characters.
      • Upscaling no longer defaults to DLSS every time the game is launched.
    • Collision & Environmental Fixes:
      • Adjusted Eothasian temple collision to prevent going out of bounds.
      • Doors at Naku Tedek now correctly unseal when reloading a save if combat was already completed.
      • Fixed rock collision near the Strangled Adra in Dawnshore.
      • Wall textures in Emerald Stair Pargrunen Cache now render properly

    Bug Fixes & Miscellaneous

    • General Stability & Fixes:
      • Fixed a crash when relocating ladders.
      • Fixed a crash when dying while using Shinobi Sneeze.
      • Resolved issues with respawning enemies, such as the Sporeking reappearing after being killed.
      • Fixed unkillable Dreamthralls outside of Thirdborn.
      • Fixed an issue where Ryngrim’s rotating wheel would shift when the game was out of focus.
    • UI & Localization Fixes:
      • Gjeda’s Journal no longer contains duplicate entries when playing in French.
      • The description for the food item Saucco now displays correctly in all languages.
      • Medical Supplies quest item now has the correct icon.
    • Navigation & World Interactions:
      • The player can no longer become stuck in the Cistern after dying in combat with Ygwulf.
      • Sliding under obstacles now works properly.
      • The player can now properly talk to Ambassador Hylgard, Ryngrim, Lodwyn, and others if combat previously interrupted a quest-related conversation.
      • Sargamis no longer gets stuck when walking toward the lever in Eothasian Temple.

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2025-03-13 22:26