Are AI Voices Replacing Humans? Voice Actors Rally Against The Digital Threat

Are AI Voices Replacing Humans? Voice Actors Rally Against The Digital Threat

As a dedicated gamer with years of immersive experiences under my belt, I can’t help but feel deeply connected to this ongoing dispute between SAG-AFTRA and major video game companies. The union’s decision to call a strike due to unmet demands for A.I. protections resonates strongly with me.


Starting July 26, SAG-AFTRA, the organization that represents actors and performers in the United States, has announced a strike in the video game industry. This decision comes after extensive talks with significant companies such as Activision, Disney, and Electronic Arts regarding protective measures for union artists concerning artificial intelligence, but no consensus was reached.

The main concern revolves around the employment of actors’ distinctive features, such as voices, visages, and mannerisms, in video games. The actors’ union is advocating for fresh accords that ensure adequate protections and reasonable remuneration for the utilization of these traits in gaming productions. However, the studios have shown reluctance to wholeheartedly support these proposals.

In October 2022, negotiations began, and by September 2023, an impressive 98.32% of SAG-AFTRA members expressed their support for a possible strike, demonstrating a powerful collective stance on the matter.

Union Leaders Firm on Member Protections

Fran Drescher, President of SAG-AFTRA, made the union’s stance clear:

We’re not going to agree to a contract that lets companies misuse A.I. at our members’ expense. When these companies are ready to offer a fair deal, we’ll be ready to talk.

The video game business, which generates massive profits annually, is deeply dependent on the innovative minds that develop and produce these engaging games. As stated by Duncan Crabtree-Ireland, the head of SAG-AFTRA, it’s crucial for the industry to recognize and fairly reward the creative talents for their invaluable input, particularly regarding advancements in artificial intelligence.

Sarah Elmaleh, leading the Interactive Media Agreement Negotiation Committee, shared the same view.

After eighteen months of talks, it’s clear that our employers aren’t looking for fair A.I. protections, but rather they’re looking to take advantage. We’re not standing for it. We won’t leave our members unprotected any longer.

During the ongoing strike, the union remains optimistic that the gaming industry will reach a deal ensuring the protection of A.I. usage, while preserving the artistic rights and invaluable input of the game creators.

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2024-07-26 18:09