All Spells and where to get them – Black Myth: Wukong

All Spells and where to get them - Black Myth: Wukong

As a seasoned gamer with countless hours spent traversing fantastical realms and battling mythical beasts, I can confidently say that Black Myth: Wukong has taken my journey to new heights. The inclusion of spells adds an exciting layer to combat, allowing for creative strategies and adaptability in the heat of battle.


In the world of Black Myth: Wukong, spells play a crucial role during battles. Here, you’ll learn how to master them for various tactics such as freezing foes, duplicating yourself, and amplifying your staff’s damage output. This guide will show you where to find every single one.

All Spells and where to get them – Black Myth: Wukong

All Spells and where to get them - Black Myth: Wukong

In Black Myth: Wukong, there are a grand total of eight Spells, excluding the ones that allow for transformations. If you’re on the hunt for any of these shape-changing charms, make sure to consult our guide for the locations where they can be found.

SpellLocation
ImmobilizeIs earned at the very start of the game while fighting the Bullguard boss.
Cloud StepIs earned during Chapter 1 after you defeat the Black Wind King boss. This boss cannot be missed and is part of the story progression.
Rock SolidIs earned during Chapter 2 after you defeat the Tiger Vanguard boss and the Crouching Tiger Temple. Once again, this cannot be missed and is part of the story progression.
A Pluck of ManyKeep playing through Chapter 2, and make sure you visit the Yellow Wind Formation’s Windseal Gate. Here, the Headless Monk will give you the spell. Make sure you do it before the final boss fight in this Chapter.
Ring of FireYou can get this from the second fight against the Macaque Chief in Chapter 3, at the Warding Temple in the Pagoda Realm.
Spell BinderFinish the Treasure Hunter quest to get this spell.
Somersault CloudIs learned automatically at the start of Chapter 6.
Life Saving StrangThis Spell is only learned when you start a New Game +. This will automatically generate a duplicate to die instead of the Destined One when facing mortal danger.

Since you’ve learned the location of all the spells essential for your expedition towards the west, don’t forget to visit our Black Myth: Wukong page for additional useful tips and guides.

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2024-09-09 15:57