As a battle-hardened gamer who has been fighting the good fight against cheaters in Call of Duty for what feels like an eternity, I can’t help but feel exasperated by the current state of affairs. The relentless barrage of hackers, particularly since the launch of Black Ops 6 and its integration into Warzone, has turned our digital battlefields into a minefield.
In Call of Duty, flagging players is the main technique for removing hackers who have slipped into your games. Be it in casual or competitive matches, reporting players with questionable behavior during gameplay is an effective means of prompting Activision to intervene in some way.
Ever since Black Ops 6 was introduced along with its integration into Warzone, there’s been an alarming increase in cheaters managing to evade Ricochet anti-cheat systems. Frustrated players, tired of enduring these unfair matches, have taken to repeatedly reporting such instances, hoping for a quicker response. Despite this, the publisher of Call of Duty has emphasized that excessive reporting won’t lead to bans.
Spam reports put legitimate players at risk
On December 23rd, the CODUpdates X account clarified for fans the reason why multiple spam reports don’t result in quicker bans within Call of Duty. The post disclosed that their anti-cheat system acknowledges only the initial report and intentionally slows down additional reports.
As a dedicated gamer, I’ve noticed that when some players submit excessive and baseless reports, seemingly targeting others as potential cheaters, Activision doesn’t just let it slide. Instead, they’re taking action against those very individuals who are guilty of submitting these spam reports. In fact, the publisher has recently banned over 8,000 accounts for this exact reason.
Despite assurances that hackers are swiftly banned following spam reports, it seems legitimate players are still experiencing ‘shadowbans’ which prevent them from joining Black Ops 6 and Warzone matches. This issue has led to frustration among players, with one commenting, “If I report someone repeatedly for cheating after they wall me, I could end up getting banned for false reporting? Might as well just quit the game, the cheaters are winning.
Will the situation improve?
The issue of spam reporting in Call of Duty continues to frustrate players. With hackers armed with the ability to deploy 100 reports with a single press of a button, it’s no surprise that shadow bans continue to cause problems. Removing the ability to send multiple reports prevents this issue altogether, so why wouldn’t Activision consider the simple solution?
As additional anti-cheat features roll out with Season 2 update in late January, it’ll be several weeks before things get better. However, banning players based on reports isn’t the ideal approach and it won’t be long until Activision takes another step backwards by implementing measures that may cause more harm than good.
As a dedicated Call of Duty player, here’s my take on maximizing your Krig 6 performance in mid-range combat:
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2024-12-27 14:40