In the worlds of video games, few characters captivate players as much as a well-written villain.
Some villains are designed for us to vanquish, but others possess a complexity that makes it difficult to categorize them as purely evil. They elicit feelings of empathy, leaving lingering emotional struggles even after they’ve been defeated.
So we asked ourselves – what makes a video game villain truly sympathetic?
If you see a character differently, feel free to share your take in the comments!
Understanding Where They Come From
As a gamer, I’ve come to appreciate the nuance of a well-crafted antagonist: one who isn’t just evil for the sake of it, but whose actions stem from a place of understanding, albeit not agreement with their motives.
The most compelling antagonists aren’t evil for the sake of evil.
Rather than merely strong adversaries, the ones that prove most impactful often have deeply emotional backgrounds revealed, act according to a moral reasoning, and provoke thoughts with their actions that may make us feel uneasy but also stimulate deep reflection.
Characters who behave in morally ambiguous situations, much like complex ethical quandaries found in philosophy, are commonly encountered in stories that delve deeply into shades of right and wrong. These narratives frequently explore dilemmas akin to the trolley problem, where each choice presents a difficult, often painful outcome.
Portray Saren from Mass Effect as one who finds unity with the galaxy-threatening Reapers as redemption instead of treachery, or Arthas Menethil from Warcraft III
In the world of “The Last of Us”, the fireflies pose a heart-rending ethical quandary, as they consider sacrificing one immune girl in order to save countless others.
Are you implying this character’s actions are more akin to wickedness or a practical approach for the greater good? Such distinctions can be tricky, and that’s precisely why these complex characters strike a chord with us.
Villains As The Hero Of Their Story
Compassionate antagonists are rarely entirely wicked; instead, they find themselves at odds with the protagonist due to differing perspectives on how to address shared issues. They may advocate for alternative solutions to the same predicament.
What also helps? When villains care.
As a devoted follower, I’ve come to realize that when a villain has strong bonds with trusted allies who genuinely admire them, they transform from being just a one-dimensional character into a more intricate figure. This depth adds layers to their story and makes them all the more captivating.
Displaying sorrow upon the demise of those they oversee suggests a deeper emotional complexity. This indicates that they are not solely heartless creatures, but individuals who have fostered trust, gained respect, perhaps nurtured love, and received it in kind.
Villains Being Results Of Tragedy
A significant aspect that adds depth to characters, especially villains, is their background or history. Frequently, these antagonists are perceived as more compassionate when they have endured hardships, particularly those stemming from tragic events or inequalities. While it may seem like a trope, it remains effective, particularly when the backstory is skillfully crafted.
Showing a villain’s fall as a logical human response to pain can create profound empathy.
Jack from Borderlands 2, having experienced abuse in his childhood and subsequently losing his wife and daughter, carries a heavy load of tragic emotions that contributed to his transformation into a ruthless character.
Much like Flowey in the game “Undertale,” he initially appears as an innocent flower that lost its soul. During a peaceful gameplay, his emotional deterioration is deeply moving, despite his actions remaining antagonistic.
In the game “Until Dawn”, character Josh Washington experiences intense emotional turmoil following the tragic death of his twin sisters due to a misguided prank. His actions, characterized as terror, are fueled more by despair than pleasure in causing pain. Crucially, it’s important to note that he didn’t intend to kill anyone; instead, his intention was to make them feel as much agony as he himself does.
Being Self-Aware And Accepting Accountability
An understated yet powerful factor that fosters empathy is self-awareness. Sometimes, even villainous characters earn respect when they admit their shortcomings or refuse to mask them with baseless justifications.
They ponder over their actions. At times, especially during scenes depicting death, they acknowledge their mistakes.
In the game “KOTOR II”, Kreia stands out as an exemplary character. Rather than adhering to straightforward dichotomies of good versus evil, she challenges both the Jedi and Sith orders, and in a sincere and open manner, she eventually unveils her true intentions.
As Eurogamer stated, she demonstrated an ideology that was radical yet devoid of hypocrisy, mirroring the complex moral gray zones characteristic of The Sith Lords with striking accuracy.
Characters such as Kreia are appealing because they’re insightful. Even though they may hold misguided beliefs – they openly acknowledge their convictions and the reasons behind them.
Being Iconic In Their Evilness
Absolutely, it’s not necessary for every antagonist to be relatable or sympathetic. In some cases, they can become memorable, fun, or simply masterful in their malevolence.
In the Arkham series, the character of the Joker stands out as an exemplary case. He embodies complete disorder without any ethical compass whatsoever, and despite this, he is deeply appreciated by fans for his enigmatic allure that leans towards darkness.
Similarly, the character of GLaDOS from the game “Portal” is known for her dry threats and sharp sarcasm, which have earned her a place among gaming’s most memorable villains when it comes to iconic quotes.
On occasions, it’s the raw talent that can make a villain captivating. It’s when they match or even surpass the hero’s abilities that we find ourselves admiring them.
Vaas Montenegro, a character from Far Cry 3, is both unsettling and captivating due to his notorious “insanity” monologue. His unpredictability makes him stand out in the game, often overshadowing the protagonist.
Give Them Relatable Human Qualities, Strengths, And Faults
As a passionate admirer of intricate narratives, I’ve come to realize that at the heart of every compelling villain lies a shred of humanity. It’s a fascinating paradox – these characters who seem so irredeemably wicked often possess traits that resonate deeply within us. After all, we’re not solely defined by our virtues or vices; rather, it’s the delicate balance between the two that shapes us all. And this truth holds true even for those who choose to walk the path of darkness.
Characters that possess both virtues and imperfections seem more authentic because, although we may disagree with their actions, we empathize with their complexities.
Dutch van der Linde from the game “Red Dead Redemption” is an excellent illustration of a character that evokes sympathy, as he appears authentic and genuine.
Initially, he’s a passionate advocate for liberty, often engaging in battles for freedom while regarding his companions as kin. His eventual fall from grace isn’t driven by sheer wickedness, but rather by fear, arrogance, and a sense of urgent need.
In the face of a changing world, Dutch persists in holding onto outdated beliefs, leading to progressively risky decisions. Though he has committed wrongs, his sorrow, inconsistencies, and waning humanity give him an air of tragic, imperfect character rather than simply making him detestable.
Ultimately, the best villains don’t just oppose the hero – they challenge US.
These characters make us ponder about moral values and beliefs. They leave an indelible impression on us, whether we feel compassion for them, apprehension, or grudging respect, and they linger in our minds even after the movie ends.
Which video game villain made you feel the most conflicted? Join the conversation below!
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