Summary
- Kingdom Come: Deliverance 2 has a unique “Long Time No See” feature to help returning players get reacquainted with the game.
- The feature turns on tutorials automatically, offering a softer re-entry point for players after being away.
- By recognizing the need for a refresher, the game sets a new standard for accessibility in RPGs and respects players’ time.
In the wake of the release of its Brushes With Death DLC, Kingdom Come: Deliverance 2 has solidified its longevity, drawing players back not just for the new content but also due to the wealth of exploration within the game. However, given its extensive scale, a considerable gap from Kingdom Come: Deliverance 2 might result in RPG-related memory loss among some players upon their return, particularly considering its unique gameplay style, which could initially feel jarring to those who’ve been away.
It’s fortunate that Kingdom Come: Deliverance 2 offers a unique accessibility feature that many returning players after Brushes With Death have likely experienced. This feature assists players in getting reacquainted with the game after an extended absence, and it also serves as a heartfelt way for the game to express its affection towards those who once considered it their home.
Kingdom Come: Deliverance 2’s ‘Long Time No See’ Mechanic Might Be Its Most Thoughtful
The Problem With RPG Amnesia
Returning to Role-Playing Games (RPGs) can sometimes feel as if one has experienced a genuine bout of amnesia. Unlike stepping away from first-person shooters or platformers for a brief period, coming back to an RPG might leave you with a sense that you’ve lost all recollection of the game world. Not only might players forget the specific controls, but they may also find themselves struggling to remember their character, their objectives, and even why those tasks held significance. Recalling Gandalf the Grey entering Moria in ‘Lord of the Rings’, he echoes a similar sentiment: “I have no memory of this place.
Role-playing games (RPGs) frequently offer the deepest immersion and intricate gameplay experiences among available titles, however, their complexity may make revisiting them a challenging endeavor.
Open-world Role Playing Games (RPGs), unlike more linear games, often present players with vast worlds to traverse and a multitude of mechanics and systems. Unlike their linear counterparts, where a clear objective or waypoint can easily guide the player back on track, open-world RPGs, particularly those with multiple storylines, may become confusing due to an abundance of vague objectives that are challenging to understand within the game’s context. This issue could potentially affect Kingdom Come: Deliverance 2, given it is an expansive open-world RPG itself. However, its “Long Time No See” feature is designed to help prevent this from happening.
How ‘Long Time No See’ Changes That
Upon returning to Kingdom Come: Deliverance 2 after a break, players might encounter the “Long Time No See” feature. This means that tutorials are activated within the game to help them recall key aspects, although they can disable these tutorials right away if preferred. This feature is unusual in open-world RPG games, known for their complexity and the challenge of remembering details after extended absences. Given the intricate systems in Kingdom Come: Deliverance 2, this feature is particularly beneficial to help players reacquaint themselves with the game more smoothly.
The exact duration of time required for the “Long Time No See” event to activate in Kingdom Come: Deliverance 2 isn’t clear, but it seems reasonable to assume that it will be at least several weeks.
Recognizing that devoted gamers might benefit from a reminder now and then, Kingdom Come: Deliverance 2 might be setting a fresh benchmark for what accessibility can encompass in RPGs. The “Long Time No See” feature may appear to be merely an improvement to gameplay quality, but it could also be seen as a thoughtful acknowledgment of the player’s time and commitment. By providing a gentler way back into its intricate world, it offers a more welcoming re-entry point for players.
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2025-05-26 13:35