New Destiny 2 update nerfs OP bug but compensates with mega buffs

New Destiny 2 update nerfs OP bug but compensates with mega buffs

As a seasoned Guardian with years of experience under my belt, I must say that this latest update from Bungie has left me quite elated! The tweaks to the Sentinel Shield and Spectral Blades have certainly added an extra layer of excitement to my gameplay. It’s always refreshing when the developers take the time to listen to the community and make adjustments that enhance our in-game experiences.

As the year comes to a close for Destiny 2, Bungie is gearing up for the new year by revealing their plans early. The community has plenty to look forward to, such as the launch of Revenant Act III, but first, there are still a few weeks left in 2024. In the meantime, Bungie has just rolled out a new update for Destiny 2, which addresses an overpowered bug and makes up for it by significantly boosting other aspects of the game.

2025’s roadmap is where you can find all the announcements Bungie has made so far about upcoming changes for the new year, such as planned balance adjustments (buffs and nerfs) in January. Notably, fans should also look out for Destiny Rising, the mobile spin-off of Destiny 2, which is slated to release within the next year.

As a dedicated fan, I’m absolutely thrilled about the exciting plans Bungie has in store for next year! However, at the moment, I’m deeply engrossed in the festivities of the Dawning event, and just recently, they’ve dropped Destiny 2 update 8.1.5.2 – can’t wait to dive back into the game!

New Destiny 2 update fixes OP bug and delivers buffs

On the Destiny 2 Team X account, Bungie announced earlier that they were cognizant of an overpowered buff glitch making the Sentinel Shield’s Super melee strike deal more damage than intended. The developer informed players that a solution was scheduled for mid-December, and it has since been implemented.

Although players may lament the removal of a bug that enhanced the Sentinel Shield’s Super melee attack in version 8.1.5, there’s a silver lining: the shield remains stronger than it was before, thanks to two buffs as detailed in the 8.1.5.2 patch notes. Here are the adjustments made to the Sentinel Shield in the 8.1.5.2 update:

  • Fixed a bug that was unintentionally multiplying Sentinel Shield damage.
  • Increased non-Champion PvE-combatant damage by 44%.
  • Increased Champion PvE-combatant damage by 15%.

Apart from enhancing the Sentinel Shield on Titan, Bungie also boosted the effectiveness of the Hunter’s Spectral Blades.

  • Increased non-Champion PvE combatant damage by 66%.
  • Increased Champion PvE combatant damage by 30%.

Update 8.1.5.2 patch notes

Below are the full update 8.1.5.2 patch notes:

Activities 

Seasonal

Tomb of Elders

  • Fixed an issue where players could join Contest of Elders after the final encounter had been completed.
  • Fixed an issue where one of the bonus chests during Contest of Elders would only reward Glimmer.
  • Fixed an issue where sometimes only five out of six explosive tanks would spawn during the Spider Tank encounter, resulting in a soft lock.

Onslaught: Salvation

  • Reduced the number of visual and sound effects in Cabal boss rooms.

Vanguard Ops

  • Fixed an issue where the Inverted Spire strike was disabled in the playlist.

Lost Sectors

  • Fixed an issue where weapons would not drop on certain days.

Raid and Dungeons

Crota’s End

  • Fixed an issue where the Master version of Crota’s End was not saving player checkpoints.

Salvation’s Edge

  • Fixed an issue where the Master version of Salvation’s Edge was not saving player checkpoints.

Vesper’s Host

  • Fixed an issue where the nuclear core could get stuck under the floor in the final encounter.
  • Fixed an issue where player’s Ghost could get stuck in a bad location when traversing between the second and third encounters.

Gameplay and Investment

Revenant Tonics

  • Legendary Tonics now 100% guarantee their specific reward.
  • Legendary Tonics now increase the chances of obtaining the specified gear from the activity they are made for.
    • For instance, Tonic of Vangate Point (Onslaught) will increase the chances of that weapon dropping from Onslaught: Salvation chests.
  • Increased the base duration of Tonics across the board.
    • Uncommon: 40 minutes
    • Rare: 60 minutes
    • Legendary: 80 minutes

Exotic Armor

Hunter

  • Fixed an issue where Knucklehead Radar was applying its target marking players instantly on hits.
    • It should now only mark players only when breaking their shield.
    • Functionality remains the same against combatants.

Weapons

Weapon perks

  • High Ground
    • Damage bonus against players has been fixed. Perk has been reenabled.
    • Increased the height differential required to activate High Ground’s damage bonus against players by 150% when using a Primary ammo weapon.

    Weapon crafting

    • Fixed an issue where trying to craft a Garden of Salvation weapon without its pattern unlocked would show an incorrect dialog.

    Abilities

    Titan

    • Sentinel Shield
      • Fixed a bug that was unintentionally multiplying Sentinel Shield damage.
      • Increased non-Champion PvE-combatant damage by 44%.
      • Increased Champion PvE-combatant damage by 15%.

    Hunter

    • Spectral Blades
      • Increased non-Champion PvE combatant damage by 66%.
      • Increased Champion PvE combatant damage by 30%.

    Power and Progression

    • Fixed an issue where the requirements for Guardian Rank 6 didn’t have the proper descriptions.

    General

    • Corrected an issue that prevented Warlocks from purchasing the Lucent Night Bundle in the Eververse.

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    2024-12-18 15:10