Razer Freyja review: Getting the shakes

Razer Freyja review: Getting the shakes

As a seasoned gamer with memories of that bulky Nintendo Rumble Pak from the ’90s still fresh in my mind, I was eager to get my hands (or rather, backside) on Razer’s latest innovation – Freyja. With a life filled with countless hours spent on gaming chairs, I was ready to immerse myself in this haptic experience, envisioning a future where every rumble and roar would reverberate through my body.


For people of a certain age, it’s hard to forget the first time haptics made their way into video games. For many, it happened after renting Star Fox 64 from Blockbuster Video and coming home with this odd, bulky controller attachment. The Nintendo Rumble Pak was there to add haptic feedback to games and the industry hasn’t looked back, adopting vibration for controllers as a standard feature. Nearly 30 years later, Razer is taking a leap forward with Freyja, a cushion that extends haptic feedback to most of the body. It can sometimes go a little bit overboard, but there’s no denying that Freyja shows incredible potential, a strong first act toward a vibrantly vibrating future.

The Razer Freyja kit appears both roomy yet minimalist in design. Despite its large size, it houses only the Freyja cushion wrapped in felt and two boxes filled with assorted power adapters and user manuals. This setup gives a sense of an easy-to-use device straight out of the box, which it largely is – until it isn’t.

Razer Freyja review: Getting the shakes

Installing the cushion was a breeze as it easily attached to any standard office chair. Being compatible with most office chairs, I had an edge given my Razer Iskur V2 seating arrangement. Interestingly, a Razer cushion fits perfectly on a Razer chair, just like a hand in a glove. Surprisingly enough, the cushion, starting from the seat and extending vertically, is approximately 21 inches tall and generally accommodates gaming chairs. Unfortunately, it doesn’t fit smaller office chairs, which may be disappointing for those who prefer budget-friendly options like IKEA models.

Freyja features two types of connectors. One is an AC adapter, which implies users should be near a power outlet for the device to function. This might require users to mind where they move their chair and could potentially be a slight inconvenience. The other connector is a USB-A dongle, resembling a thimble, that powers the cushion via 2.4GHz Razer HyperSpeed Wireless technology. Razer explains the miniaturization for environmental reasons, but the drawback is its ease of being misplaced since it’s so small and could slip under furniture or get lost among clutter.

The last thing to note is that Freyja does require software to work. It’s back to our old friend, Razer Synapse. Razer’s proprietary software is now up to Razer Synapse 4 and is required for initial setup. This can take a series of restarts and can be more time-consuming than anyone would hope.

Razer Freyja review: Getting the shakes

Despite occasional hiccups in setup, Freyja generally performs its task effectively across various scenarios. It provides tactile responses for a wide range of games, although it may at times be too enthusiastic with the feedback. In first-person shooters like Team Fortress 2, it functions seamlessly, but it’s also adaptable in card games such as Marvel Snap and Hearthstone, which are my preferred pastime options. However, its association with music instead of action might seem peculiar. Luckily, the intensity can be adjusted using buttons on the side of the cushion or through the Razer Synapse application.

Freyja performs optimally when connected to games that take advantage of Razer’s Sensa HD tactile feedback, which uses directional vibrations from any of its six motors. Unfortunately, the number of compatible games is currently limited, including Final Fantasy 16, Hitman World of Assassination, Frostpunk 2, Silent Hill 2, and Pinball FX. It’s hoped that this list will grow sooner rather than later, as Razer’s concept for directional haptics is most effectively showcased through these games. In any case, the Freyja is a high-quality massage cushion, which isn’t bad in its own right.

The small list of Sensa-supported titles is part of why Razer Freyja feels like a first outing. As such, it’s good for what it is. It’s a great introduction for what this could become, similar to how that initial Nintendo Rumble Pak eventually iterated into something small enough to fit in any normal-sized controller. For those looking for a more refined product, it may be best to wait, because $299.99 USD can be a big ask. A better version of Freyja is coming someday, so maybe sit in your non-haptic chair and enjoy the wait.

The assessment I’m presenting is derived from a unit supplied by Razer. Currently, you can purchase the Razer Freyja at certain retailers or directly from the RazerStore for a price of $299.99 USD.

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2024-11-05 03:27