Deadlock October 27, 2024 Update patch notes buff Shiv, Bebop & Seven

Deadlock October 27, 2024 Update patch notes buff Shiv, Bebop & Seven

As a long-time follower of Deadlock since its inception, I must admit that this latest patch has certainly piqued my interest. The tweaks to Shiv, Bebop, and Seven are particularly noteworthy, as they were characters I’ve had a soft spot for from the get-go. The increased range on Shiv’s Killing Blow and the easier Rage gain will undoubtedly make him more formidable in combat.


During the ongoing closed beta testing, Valve has been making significant adjustments to Deadlock, which is worth noting. This week, the game saw improvements in characters such as Shiv, Seven, and Bebop, making them more formidable. On the other hand, McGinnis and Grey Talon underwent a blend of changes. Surprisingly, characters like Mirage, Viscous, and Lash were not altered at all in this update.

Deadlock October 27, 2024 Update patch notes

Deadlock October 27, 2024 Update patch notes buff Shiv, Bebop & Seven

In a recent forum post, Deadlock’s lead developer Yoshi disclosed details about Deadlock’s latest update accumulation this week. The post mainly focused on enhancements made to two characters – Shiv and Bebop. For Shiv, his ultimate ability now has an extended casting range, while his Rage ability, which amplifies all of his skills, is now simpler to obtain and depletes at a slower pace. Intriguing times might be ahead for players who have been creating combos with Bebop’s pull, bomb, and uppercut, as he has received several adjustments to his bomb stacking capabilities. Seven’s ultimate now inflicts more damage, making him potentially more formidable in open areas during battles. Below you can find the full rundown of the modifications made to the game:

  • Urn NW lead requirement increased from 8% to 10%
  • Majestic Leap: Cooldown reduced from 45s to 40s
  • Shiv: Killing Blow cast range increased from 13m to 14m
  • Shiv: Killing Blow rage per weapon damage increased from 0.015 to 0.017
  • Shiv: Killing Blow drain rate reduced from 0.3 to 0.25
  • Bebop: Sticky Bomb stacks no longer decrease on death
  • Bebop: Sticky Bomb now gives stacks based on dying heroes hurt by Sticky Bomb damage with a 12 second buffer (previously anyone hit by the bomb would automatically grant stacks)
  • Bebop: Sticky Bomb damage per stack increased from 3% to 5%
  • Bebop: Sticky Bomb spirit power damage scaling increased from 0.9 to 1.2
  • Bebop: Sticky Bomb T1 improved from -7.5s to -8s
  • Bebop: Sticky Bomb cooldown reduced from 19s to 18s
  • Grey Talon: Movespeed spirit scaling reduced from 0.04 to 0.032
  • Grey Talon: Bullet damage spirit scaling reduced from 0.13 to 0.12
  • Kelvin: Ice Path cooldown increased from 38s to 42s
  • McGinnis: Mini Turrets Spirit Resist reduced from 80% to 70%
  • McGinnis: Spectral Wall cooldown increased from 37s to 46s
  • McGinnis: Spectral Wall T2 cooldown improved from -14s to -23s
  • Paradox: Pulse Grenade T3 reduced from +1m per Pulse to +0.75m
  • Seven: Storm Cloud DPS increased from 110 to 120
  • Yamato: Shadow Transformation cooldown reduced from 90s to 85s

This post outlines the changes made by the latest October 27 Deadlock update as detailed in its patch notes. Keep an eye on our Deadlock section for further updates and insights, all available exclusively on Shacknews.

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2024-10-28 18:27