As a long-time CS:GO enthusiast who has witnessed the evolution of this game since its inception, I must admit that I am both excited and apprehensive about the upcoming changes to the Major tournaments.
As a devoted fan, I’m excitedly anticipating some significant transformations that HLTV hints are on the horizon for Counter-Strike’s premier events. The existing format of 24 teams competing in a three-stage system might be enlarged by adding another 8 teams and an additional stage to the competition.
CS2 Majors are set to be expanded to 32 teams!
Starting from 2018, sixteen teams commenced in what was formerly known as the “Challenger stage”. The top eight teams, following a Swiss system format, advanced to the “Legends stage”. Here, they competed against the existing eight “Legend” teams using the same Swiss format.
In a traditional elimination format, the leading eight squads qualified for the playoffs and ultimately recognized the victorious team. This system will carry on unchanged, as the final phase is also planned to be a Swiss tournament.
Former Astralis rifler Lucas “Bubzkji” Andersen shared his thoughts on the changes:
A beneficial shift could significantly aid lower-tier teams to endure and even thrive, potentially holding a stronger position in running the organization for the long haul. This change might also lead to a division of revenue shares into more parts, implying that top teams may earn slightly less than previously. I am aware of the ripple effects of…
— Bubzkji (@Bubzkji) October 15, 2024
The first affected event will be the BLAST.TV Austin major in June 2025.
No more RMRs, invitations based on Valve’s team ranking
2025 marks the year when the Regional Major Ranking (RMR) tournaments will no longer exist, having been initially introduced as a significant shift in Major qualification since the aftermath of the Covid-19 pandemic in 2021.
As a gamer, I’m excited about the upcoming major tournaments, where spots will be secured through the regional Valve rankings – a system that’s already being used for the Regional Major Rankings (RMRs).
This alteration might significantly affect the chances of several underdog teams advancing to the main event.
This is good no? I like a change.. more stickers too for sticker lovers.
— Thour CS2 (@ThourCS2) October 15, 2024
This change has many detractors:
The tournament initially had 16 teams from its inception for four years, then expanded to 24 teams since 2018. It’s exciting to see the growth and aid additional regions, making 32 teams a fantastic number. However, I’m not particularly fond of invitations based on rankings, but overall it’s still good.
— neL (@neLendirekt) October 15, 2024
It is going to be fascinating to see how those apparent changes will shake out eventually.
Fans of Counter-Strike don’t need to wait too long anymore for the second significant tournament of 2024, as the Shanghai Major is about to commence within just a couple of months!
How do you feel about these alterations? Is it possible that the inclusion of eight additional teams could enhance the overall competition? Or might it simply translate to more revenue in the form of stickers for Valve?
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2024-10-15 19:39