Scorched Earth event Pacts & Traits – Hunt: Showdown 1896

Scorched Earth event Pacts & Traits - Hunt: Showdown 1896

As an experienced gamer who’s spent countless hours in the swamps of Louisiana with my trusty shotgun and machete, let me tell you about the Scorched Earth event in Hunt: Showdown 1896. This update brings three new Pacts to choose from, each offering unique Traits that can significantly alter your gameplay experience.


1896’s Scorched Earth event in Hunt: Showdown introduces three distinctive Pacts for players to ally themselves with, each providing a special Trait and enhancing certain pre-existing Traits. Choosing the right Pact is significant, so ponder wisely before making your choice.

Scorched Earth Pacts & Traits

Scorched Earth event Pacts & Traits - Hunt: Showdown 1896

During the Scorched Earth event in Hunt: Showdown 1896, there are three fresh alliances you can take at a Supply Point. Each alliance provides its unique trait, but also amplifies the effects of two other traits. To join an alliance, you must possess at least one Pledge Mark first. Here’s a look at the three partnerships, their primary traits, and how they affect existing traits:

  • The Wilderness Pact
    • Surefoot: You can sprint while hold primed Throwables, First Aid Kits, and Consumable Shots. SOLO: Your footsteps make less noise while crouching.
    • Beastface: You will not be noticed at all by wildlife, and you will not break branches.
    • Frontiersman: Get an extra Pledge Mark for the first 30 Event Points collected in a Mission.
  • The Lawful Pact
    • Peacekeeper: Looting a Hunter will restore one Health Chunk.
    • Packmule: Receive some ammo for all ammo pools when looting a Hunter.
    • Vigilant: Doubles the highlighted range in Dark Sight.
  • The Demented Pact
    • Berserker: All melee attacks do double damage
    • Adrenaline: When you enter critical health, you will receive a short speed boost.
    • Ghoul: Damaging Boss or Wild Targets restores a small amount of health.

When it comes to choosing a Pact, it depends on your preferred playstyle and the Traits your Hunter currently possesses. For instance, if you like the flexibility of healing while moving quickly, you may opt for the Wilderness Pact due to its Surefoot Trait. However, if your Hunter already has Adrenaline and Ghoul, aligning with the Demented Pact could be more beneficial since it complements those traits.

During the Scorched Earth event, make sure you don’t waste your time going to a Supply Point to claim a Pact unless you’ve previously obtained a Pledge Mark. Once you have that, choose the one that fits your needs the best, form a pact, and start enjoying your new traits. For more guidance on the Scorched Earth event in Hunt: Showdown 1896, check out our dedicated page.

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2024-08-16 08:27