Hamster Kombat Hits 300M Players and Reveals Details of Largest Airdrop in Crypto History in Its Whitepaper

As a researcher with years of experience in the cryptocurrency and blockchain industry, I must admit that the Hamster Kombat (HMSTR) airdrop news has piqued my interest. The sheer scale of the distribution – 60% of the entire token supply – is unprecedented, especially considering that it’s being directed towards the game’s community.


The widely played tap-to-earn game on Telegram called Hamster Kombat has at last unveiled its eagerly awaited whitepaper. This comprehensive document outlines the upcoming strategies for the project, which also includes the distribution of its own HMSTR tokens via an airdrop.

As an analyst, I’d rephrase it like this: On July 30th, I shared on social media that a significant portion – 60%, in fact – of the total token supply will be allocated to those who’ve played a key role in our project’s triumph as its contributors. That’s right, we’re rewarding gamers!

Hamster Kombat (HMSTR) Airdrop Delayed but Still in Progress

Starting in July, the Telegram game suggested a possible distribution of tokens after successfully connecting with The Open Network (TON). Yet, this distribution has faced delays.

The team has shared that they are actively engaged in making sure that the tokens are distributed smoothly to all qualified users. However, they have not yet specified an exact date for when this airdrop will occur.

The team behind the project explained that they encountered some technical hurdles, claiming it would be one of the biggest airdrops ever in the cryptocurrency world. They’ve set aside 60% of the total tokens for community rewards, while the remaining 40% will be used to foster growth within the ecosystem and establish partnerships with other crypto projects.

As per the latest report, some of the tokens will be assigned for ensuring market fluidity, incentivizing player teams, and other associated projects.

Market Stability

Additionally, the creators made it clear that Hamster Kombat doesn’t have support from venture capitalists or institutional investors. Consequently, this means the tokens aren’t subject to the risk of sudden sell-offs, a scenario that can occur when big investors quickly unload their assets.

As a researcher, I’d like to clarify that because our project lacks support from investment firms or Venture Capitalists (VCs), there won’t be any external selling pressure. Instead, the value of our community-driven token will primarily depend on market forces such as demand and supply, as well as the overall interest and participation of our community.

Alongside the planned distribution of the airdrop, the developers are also preparing for the launch of the game’s second season. Players are being urged to utilize their cards to accomplish tasks before the next season begins.

Hamster Hits 300 Million Milestone

On their Telegram channel, the game proudly announced they’ve achieved an impressive milestone: now boasting over 300 million players worldwide, which makes them one of the quickest expanding games associated with blockchain technology within the gaming sector.

By March 2024, Hamster Kombat had made its debut, swiftly surpassing the 100 million user mark within a single month after launch. In only three short months, this global phenomenon drew over 235 million players worldwide. The founders of the project revealed last month that the success of another tap-to-earn game on Telegram, Notcoin, had a substantial impact on Hamster Kombat’s development.

Following its launch on the TON blockchain, Notcoin held a significant giveaway event in May 2024, acknowledging and rewarding its loyal community. During this period, Notcoin distributed approximately 80 billion units of its native token, NOT, which was valued at around $1 billion.

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2024-07-31 13:44